sheepluva's blog

BehindTheHedge: Interface improvements & more

In the BehindTheHedge series we provide brief glimpses into what's going on at the development side of the game.

And although we core developers are quite busy these days,
we are still working hard on the next release of Hedgewars!

So, in this post let's talk about what's happening to room filters, the in-game chat input system and some other things! Big Grin

Translators, your time has come!

We need translators!

Hello everyone!



Current development for next release got to a point - string freeze - where we will not change any of the translatable text strings until release.

This means we need people to translate those strings into various languages so that people around the world can enjoy Hedgewars in their preferred language!

Our translation system sadly is still a bit complicated, but there's a guide for new translators for that.

Also feel free to stop by in Live Chat or join the Mailing List.

Also please be aware that it can take quite a while until one of the developers will answer to you - especially due to different time zones.

Fluffy regards,
sheepluva

Good-bye passwords!

There was a possible security issue that was found on our website and reported to us.

As a result of that we have reset all passwords in the database (as a precaution).

Please request a new password!

Also don't forget (as usual): NEVER pick any password for Hedgewars that you use for anything else.



We are very sorry for the inconvenience!

NOTE: Game server might take up to 10 minutes to notice that you changed your password.

Random dev-screenie of the day

Quote:
<@nemo> sheepluva: you should post your screenie on the forum or somewhere

I blame him.

BehindTheHedge: Random Maps

In a recent post I briefly mentioned that unC0Rr and nemo are working on improving random map generation.

In this post I will talk a bit more about this topic. Big Grin

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