PoisonMoan.ogg unnecessary gain (kind of a bug report)

1 reply [Last post]
edio
User offline. Last seen 8 years 17 weeks ago. Offline
Joined: 2011-02-03
Posts: 1
One issue, which bothers me a lot - too loud moan sound (when sudden death happens, all hedgehogs moan every turn). Technically the problem, I believe, is playing sound PoisonMoan.ogg for every hedgehog. If many hedgehogs, say N, are present on a map, then PoisonMoan.ogg will be gained N times (or 3*log2(N) dB). I'd suggest to limit maximum number of playing PoisonMoan.ogg instances to, say, 3 a time or to 1 per team (not a hedgehog), but even in this case slight delay (about 0.3ms) should be present beetween them. P.S. thanks for a great game
rockachu2
rockachu2's picture
User offline. Last seen 12 years 17 weeks ago. Offline
Joined: 2010-07-08
Posts: 85
A delay would be nice, maybe? Anyone got a decent soundboard? I don't.
My favorite sport: nerd sniping.
Copyright © 2004-2023 Hedgewars Project. All rights reserved. [ contact ]