GSoC project: Sprite engine overhaul.
I'm yet another of the few selected students, who is gonna work on Hedgewars during this summer. As Medo42 I'm located in Germany.
My work will be under the hood of Hedgewars.
I am gonna bring the sprite engine from a rather ancient version to recent OpenGL. I'll as well do several internal changes that will decrease the memory and communication stress between the system and graphics hardware.
For those having some interest of the strategies involved to achieve this, I'll refer to OpenGL ES Programming Guide for iOS
Even tho the topic of the link above is iOS specific you can expect that my work will improve performance on almost any system.
You might expect quite some cooperation between these two projects due to the overlap.