Importing graphics from wormux ?

3 replies [Last post]
nadie
User offline. Last seen 15 years 51 weeks ago. Offline
Joined: 2008-02-10
Posts: 2

I think its a good idea to import interesting graphics from wormux to hedgewars. I tried with maps. Its easy and efective. An script could change the size and the color of the png. Someone has an idea to import weapons and characters ?

Thanks!

Displacer
User offline. Last seen 14 years 12 weeks ago. Offline
Joined: 2006-11-27
Posts: 29

Nadie, import from another OpenSource resources is itself a good thing. But we need a closer look at license and copyrights and an imported art quality first, it is a mainly human work.

banana.boy
User offline. Last seen 14 years 48 weeks ago. Offline
Joined: 2008-02-03
Posts: 25

And I think we could make our own cool Hedgedogs caracters. Wink Smiley
The best thing from Wormux would be maps. I hate their characters and GUI.

unC0Rr
unC0Rr's picture
User offline. Last seen 1 year 5 weeks ago. Offline
Joined: 2006-11-27
Posts: 576

I think so. Wormux' maps are good to use, other things don't fit our goals at all. For example, their characters are too large to be in hedgewars. Unfortunally no line of their code is useful for us, so no weapon and other stuff imports.

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