The ready time is set to 0 when the player starts to do anything, such as walking.
However, it is also reset on a few events which do not affect the gameplay.
I wish that the ready timer is a bit more “liberal” when the player does an action which does not affect gameplay. In general, the ready timer should only be set to 0 when an gameplay-affecting event was made (such as walking, shooting or setting the timer).
The following non-gameplay-changing events will start the turn time (but in my opinion, they shouldn't):
[list]
[*]Toggle pause
[*]Moving the camera (with the key bindings, not the mouse)
[*]Opening the weapons menu
[*]Toggling auto-camera / find hog
[*]Changing the zoom level
[*]Change the volume
[*]Take a screenshot
[*]Chat
[*]Toggle Chatlog
[*]Opening the exit menu
[*]Toggle window mode
[*]Fast-forward key (yes, even if it does nothing in the game)
[*]Toggle hog info
[*]Record video
[/list]
Hi, I am a Hedgewars developer.