BehindTheHedge: Working under the hood

In the BehindTheHedge series we provide brief glimpses into what's going on at the development side of the game.

In this episode I talk about development for the next version 0.9.25 and future plans. is released!

It has happened!
Version is here!
Cake Smile


  • Minigun
  • Rework of training missions
  • Rework of themes (esp. im Sudden Death)
  • Schemes are now saved in separate files
  • Many improvements for styles

There are many other smaller changes as well!

See the Download page to obtain Hedgewars.

IMPORTANT NOTICE: If you downloaded 0.9.24, please download to fix a bug that would cause crashes when joining active games, and a Qt5 crasher that was impacting fullscreened frontends.

Follow this link to read more about the awesome new features in this version! Smile

Hedgewars Code Stats available again


Just a small heads-up for those interested in code statistics: is finally updating again!

Enjoy Smile

0.9.24 Release Candidate 1


The next Hedgewars release is in the works.

Release Candidate 1 for 0.9.24 is here!
This is not the official 0.9.24 release yet, just a preview version for testing. Please report bugs! Smile

Highlights include a fully reworked tutorial, the minigun, reworked themes when in Sudden Death and lots of smaller improvements.

Read the preliminary changelog here!

For Windows users
Download 0.9.24 Release Candidate 1:

GNU/Linux users:
As always, see Building on GNU/Linux, which should still apply. But it is strongly recommended to run:

cd ~/hg/hedgewars/trunk;hg pull -u;hg up 6313386c851e;cmake .;make install

To make sure you are in sync with the Windows version. Note you need Qt version 5.0.0 (or later) now.

Info for Translators
If you want to translate Hedgewars, now is the perfect time to do so!
As before, we promise not to change any strings before the next release (the so-called string freeze).
See Translations for details and/or talk to us in our chatroom.

0.9.23 tries to catch files that might crash the game early. A few bad HWPs have been floating around that could cause this.

• Any that have an old version of the Beach theme - beach is now an official theme and they are likely to mismatch.

• Hedgecraft - unfortunately the Hedgecraft HWP was badly packaged and overrides rubber globally, instead of just in the mod.

Any lua script that modifies key images that could change the map like girder, rubber or theme objects needs to be packaged like this:
MAIN.HWP → script.lua, script.hwp

With the override graphics of the script.hwp kept safely tucked away.

That way script.hwp will only be loaded when script.lua is launched.

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Players: 38

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