Waiting for 0.9.16?
Me too! What are these devs doing?!
It's been a few months since our last release, and while 0.9.16 is still a ways off, I thought I'd write a short post to let you know we haven't forgotten about you. We're working on it, and it's looking good. :)
A while ago I asked whether the community was more interested in our standard mission maps or the new gameplay modes that came with 0.9.15's release. To my surprise, most of you said, "Gameplay modes". The video above showcases one of the modes for 0.9.16 that I've been working on. It's pretty game-breaking (I love you unC0Rr!), but I hope you'll like it.
It looks like our next release is going to be a really interesting one. It should go without saying that we've squashed a lot of bugs, updated translations, and in general, made the game more awesome! There are some exciting new weapons, as well as a couple of new themes and maps in the mix. Other weapons (mudball, hammer, drillstrike) have also seen some surprising changes and mines will be even more deadly for those who know how to use them. We've also added some 3D support, better snow graphics, reworked the server, and we're continuing to add "much much moreTM".
Perhaps most importantly, we have been receiving an enormous number of applications for Google Summer of Code and with that comes the potential promise of many new cool features. I'm looking forward to see our GSoC student's projects grow into something great.
Good luck out there!
- mikade's blog
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doomy
that looks very fun can't wait to try it out!
HairyHamster
I can't wait it looks awesome
claymore
It is awesome.
Randy
Nice, to look that at hedgewars. I will play it all day :-P
Djrulz
i just noticed that he was firing barrels.
jenrique1603
waaaaaaaaa ke salga ke salga
bananaoomarang
Woah, that looks insane Looking forward to 9.16... I'll grab the source from mercurial soon.
krdrt5367
3D support graphics will, "comment teamdeath, hogkills, replay, delay-overs and hog-poisoned" version 9.16.