Alpha testing for 0.9.19 second build
Hey guys, thanks a bunch for all the testing this week!
We've baked another alpha build for you, this time including the amazing ICEGUN!
If you wish you can try this out and let us know how to balance it wrt the other weapons; right now it's not included in any weaponset, you'll have to enable it manually but it will be a lot of fun once you try it! Also we are looking for a nice sound, point us to a nice sample and we'll include it in the next release.
Windows: http://download.gna.org/hedgewars/hedgewars-0.9.19-alpha2.exe
Mac OS X: http://download.gna.org/hedgewars/hedgewars-0.9.19-alpha2.zip
This version won't work on .18 multiplayer, only .19 people will see your rooms (and only games made with alpha2 will work together); be aware that this is an ALPHA release so it may break EVERYTHING (but shouldn't).
Please report any bug on http://code.google.com/p/hedgewars/issues/list we'll highlight the user(s) who report most bugs
Some bugs/features are known but please please test so that they'll get squashed before release!
STAY TUNED FOR A NEW BUILD NEXT WEEK!
Koda
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nemo
So. This should be obvious, but.
If under linux, having followed the:
https://code.google.com/p/hedgewars/wiki/BuildingOnLinux
instructions, just paste the line for updating.
cd ~/hg/hedgewars/trunk;hg pull -u;cmake .;make install
Note that as new changes are added, dev will go out of sync w/ the builds above.
If you want to test against people relying on the builds above, just do:
cd ~/hg/hedgewars/trunk;hg up -r d2940421d3d4;cmake .;make install
If at any time you want to abandon the alpha testers and go back to whatever niftiness is on latest (specifically, about to push the last piece of icegun besides balancing - freezing over water [thanks jaree])
You can run:
cd ~/hg/hedgewars/trunk;hg up default;hg pull -u;cmake .;make install
denius72
wow awesome, are you guys going to develop some kind of mission editor, just like the WWP Mission editor?
glum reaper
I believe that was discussed recently here: http://hedgewars.org/node/4550. And a mission editor is on the list of GSOC 2013 projects so there's always a possibility in the near future...