Support
Request for improvements for gameSever/CMakeLists.txt for easy seperate build without base game for Arch Linux
Hello! I'm currently trying to do a split package for hedgewars and its server component for Arch Linux so as to resolve the burden of having to install haskell dependencies which are required only by the server and more importantly having to update the game repeatedly for haskell updates and reduce burden on maintainers.
There's been currently progress happening on this and we would like to request an update for gameServer/CMakeLists.txt so that the server can be built independently without the base game.
Technically, I can currently create a split package for the server by patching the CMakeLists file myself but we think it would be better if the changes were to be upstreamed so that maintainer burdenship is reduced on our part.
Thank you.
Troll impersonating admin


He was also on LisaLuna and ggeorge accounts
When you ignore people for being rude or abusive…
…and then, some day, come online to this:

I'm still not sure why they would hate me for doing the obvious, but I still feel like the admins could do a lot more about this situation. What's keeping all of you?
"fatal Surface2Tex failed, expecting 32 bit surface" error
Hi guys!
I am using openSUSE Tumbleweed and I have Hedgewars installed from my distro's repositories. After some recent update when I try to run the actual game, I get error "fatal Surface2Tex failed, expecting 32 bit surface".
I switched to Flatpak version and it works like a charm, however I decided to report this issue anyway. I imagine that as openSUSE is a rolling release, it might be the matter of some update but do you by any chance know what might be the issue that I encountered this error?


