Extra Time
Mon, 2013-06-10 02:03 — mikade
Introduction

Overview
Grants you 30 seconds of extra time to carry out your malicious machinations. Nothing more and nothing less.Properties
- Weapon Slot: 10
- Assignable as an alt. weapon for rope/parachute/flying saucer
- Not available if the game scheme has a turn time of 1000 seconds or more
- Ends turn: No
- Crate type: Utility
How to use
Pressing the fire key once (default: SPACE) will activate this utility and grant you an extra 30s of turn time.Hints
- Use Extra Time if you are running out of time, or prior to especially time-consuming operations, like using the portable portal device.
- You can also trigger this while being on/in a parachute, rope or flying saucer. Just select it and use the jump key (default: ENTER) to activate it.
Trivia
- To prevent abuse, the Crazy scheme only offers 2 extra times.
- If you create a weapon scheme with infinite extra time, players can use this to grant themselves infinite turn time