Invulnerable
Mon, 2013-06-10 02:49 — mikade
Introduction
You think I'll die from falling, huh? Watch me skydive without fear, hogling!Wheee!
Overview
Invulnerable is an utility that contains your hog in a protective bubble in which they remain incapable of being hurt from many sorts of damage, including poisoning. The effect lasts for the remainder of your turn, allowing you to fearlessly tread among mines and sticky mines, and avoid fall damage. Finding a use for this god-like utility is normally never hard.This won't however, prevent you from being knocked, dropped (or drowned!), or placed in an unwanted location by explosions or fires.
Properties
- Weapon Slot: 9
- Assignable as an alt weapon
- Not affected by wind
- Can't be aimed
- Grants invulnerability
- Not available if the “Invunlerability” game modifier is active
- Ends turn: No
- Crate type: Utility
- Lasts until end of turn
How to use
Pressing the Attack key (default: space bar) after equipping the invulnerable utility will activate the protective bubble.The effect remains till the end of turn. It only affects the current hedgehog. It does not transfer to other hedgehogs when using switch hedgehog (unlike vampirism).
Protection
Specifically, invulnerable protects hedgehogs from:
- All forms of direct damage: Explosions, melee combat
- Fall damage
- Karma damage
- Getting poisoned
Invulnerable does not protect hedgehogs from:
- Drowning
- Death by sacrifice, i.e. kamikaze or piano strike
- Health loss by using resurrector
- Getting frozen by a freezer
- Getting pushed or knocked
Hints
- The protective bubble may shield your hog from fall damage, but this doesn't mean you can't hurt another hedgehog by landing on them at high speed or by dropping yourself on your unlucky victim with a rope. For more information on this tactic see the entry on teleportation
Trivia
- The invulnerable utility is only obtainable from crates in the Default game scheme
History
- Release 0.9.10: Invulnerable added to the game along with many other utilities