Can you code in Pascal?

Hello again!

I hope you all had a Merry Christmas!

We're once more looking for another contributor, I'm looking for someone capable of coding extra weaponry in Hedgewars whilst the main coder is working on other things. A lot of the weapons will be simple enough to code, some being simple modifications of existing code.

There is a lot we want to add to Hedgewars and currently we're just a 2 man team, with submissions and contributions coming in from the community of course. We're looking to add a third member to the team.

The Hedgewars arsenal will hopefully grow to be huge in the future, containing machine guns, rifles, angry badgers, evil broccoli, graffiti guns, freeze rays, magic carpets, bouncy balls, tennis rackets and lots lots more!

If you're interested, let me know, I'm no coder but I'll get you started in the right direction!
Here's hoping.

2 people? So what about displacer and Hawx?

harmless911 allegedly wrote:

2 people? So what about displacer and Hawx?

Displacer doesn't really work on Hedgewars anymore
and I don't even know who Hawx is.. so..

I like this game quite a bit, so I would be willing to help out. Only problem is my graphics card seems to not like this game and whites out the terrain and parts of the background so I can't see where I'm going, other than that... Weapons shouldn't be a problem as long as I have details of what they need to do. If you would like to get in touch, my e-mail I'll be happy to help Smile.

It seems that the code is rather not documentated in the files itself.
Is there a wiki or another kind of documentation? Any examples?
I would like to help out, but i am rather a coding beginner and
so documentation is a must for me.

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