Bad sound of certain effects on FreeBSD - solution

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rivan
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I had bad sound for few effects on FreeBSD - namely shotgun reload, minetick and few others, after inspecting ogg files for those I noticed that all of them are 22.05kHz while other files have 44.1, after converting those files to sample rate of 44.1kHz all sounds the way it should Smile

I believe this could be issue on other operating systems as well

unC0Rr
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That's weird... it's all okay on my FreeBSD system. Anymway, we're switching to openal in next version, this should solve all sound problems.

rivan
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unC0Rr allegedly wrote:

That's weird... it's all okay on my FreeBSD system.

I thought exactly the same till I run the game on windows machine

unC0Rr
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No, I really know it sounds like it should Big Grin

rivan
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well, then maybe has something with bsd version - I am using 7.2-stable

unC0Rr
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me too

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