What's left on the 0.9.13 todo list?
Sat, 2010-03-27 01:16 — Uriah
We're almost done!
And I just wanted to share with you how close to done we are...
- Add latest donators hats to the game
- Tweak Bee weapon
- Finish Birdy weapon (almost done)
- Bugfix maze generator
- General testing
I'm going to be editing this post and removing them as they're done.
This is our biggest release ever, and the amount of new content is simply huge. A lot of it hasn't even had coverage on Hedgewars.org so you'll find some surprises.
Stay tuned!
And I just wanted to share with you how close to done we are...
- General testing
I'm going to be editing this post and removing them as they're done.
This is our biggest release ever, and the amount of new content is simply huge. A lot of it hasn't even had coverage on Hedgewars.org so you'll find some surprises.
Stay tuned!
- Uriah's blog
- Login or register to post comments
Sauer2
After all the great stuff.. Isn't this a 1.0 release? Or is still something important missing?
Uriah
1.0 will contain a campaign hopefully
bananaoomarang
Did anyone ever start thinking more about construction mode?
Smaxx
So far we've got placeable hedgehogs at round start - not that far till we can place some girders etc. as well.
TheCycoONE
What is this Birdy weapon you keep hinting about, or is it a secret?
Smaxx
It's not a weapon, it's just a huge bird. And he's a huge fan of Squawks...
harmless911
I don't really see much of a point in the birdy... maybe make it's "eggs" not so much affected by the wind
Smaxx
That's no longer the case.
Their explosion radius has been reduced (10 pixels radius) but they now drop straight down without being influenced by wind.
bananaoomarang
Did we ever have a portal gun made? I can't remember whether that ever went ahead. We did have the UFO ship made though.
Pyros
It would be awesome to have Hedgewars 0.9.13 for April 1st. "April Fools' Edition" I hope it will be done by then. Hooray for the dev team!
joesqsek
I think it should be possible to select 'no sudden death' in settings. Now I can select only how many time will pass until it happens, but I can't stop it at all. Random order, place hedgehogs and king modes are really great idea I can't wait to see it on official servers
Uriah
Aiming for a tuesday release
bananaoomarang
Wow tuesday is my birthday. Good timing.
Uriah
depends what bugs are found in testing of course
harmless911
You missed my birthday today
Thomas
Happy B-Day Harmless911!
By the way, maybe they got you wrong and release on 9-11!
Ftimis
Happy birthday Harmless911!
Btw, I can hardly wait for 0.9.13 to come out! It is going to be awesome!!!
szczur
Happy Birthday to You, Happy Birthday to You HArmless911.
Hopefully they will release before my birthday. They have 6 days
N8theGr8
ZOMG POKEMON HATS?! I officially believe that this game tops all other free computer games...good job guys! (Now my extremely racist Nazimon team can be a reality...BWAHAHAHAHA)
Ikonz101
Amazing... Can't wait to play this.
Ikonz101
spacebison
thuban
Yippeee!!! pikachu!
azumanga
Great, can't wait until 9.13 is released.
By the way, Tiyuri, have you thought about introducing 'bald' hedgehogs ? I mean, some hats will look much better if hedgehogs won't have spikes (like that on the left of pikachu).
Ikonz101
Tiyuri said that is planned for next release
Ikonz101
Thomas
I`m getting sooo nervous...!
Tiy can you tell me whats wrong with the mazegenerator? For me it worked fine since 0.9.7...
jamei
I thought mazegenerator is a new feature: http://omploader.org/vM3JiOA/maze02.jpg
Thomas
Aah, thats different from generated maps, ok!
sheepluva
alex12
And congrats to the team on being close to the best release ever!
X-Of-Spades
i think hedge hogs should have mor hat animations, meaning, when say a hedge hog uses fire punch and is wearing a hat, the hat dissapears while punching, it does that with alot of movements and attacks, in the next update you should have at least a few of these done