[Patch] Flamethrower
Fire! Everybody loves fire, and of course we want more of it. We have Napalm, Molotov Cocktail, Barrels and the Hellish Hand Grenade but we don't have a close range fire (not counting fire punch).
Introducing the Flamethrower
#image removed, see game#
It can be used to burn through ground or just to burninate your fellow enemies.
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It is useful to attack hogs under you as well as beside you.
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Or you can just have fun shooting at the water and enjoy.
I have also made all fire affected by wind, so Hellish Hand Grenade and flamethrower won't act strange any more.
Plus this include swedish translation of the missions, not intended actually.
Included, yay!
One of those hedgewars developers. I am specially knowledgeable in lua scripting, and the father of gameplay scripts.
Updated to latest revision and removed the gas grenade images as Smaxx already has added a much cooler gas grenade replacement, the cheese.
One of those hedgewars developers. I am specially knowledgeable in lua scripting, and the father of gameplay scripts.
hi, can someone tell me weher i can download and install the flamethrower?
I'm afraid my English is a bit rusty.
The flamethrower will be included in the next release unless there are good reasons not to, for now it is included in the SVN (developer build). There probably is a guide somewhere in Support (at least for mac).
One of those hedgewars developers. I am specially knowledgeable in lua scripting, and the father of gameplay scripts.
Is it possible to make it throw flame like the real one:
So it would use fuel like flying saucer and we can regulate the flame size?
Building under Linux is pretty easy, instructions are in the FAQ. As for fuel adjusting rate of flame spawn, no reason why not, it'd really be up to Henek
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Oh, what the heck. 1PLXzL1CBUD1kdEWqMrwNUfGrGiirV1WpH <= tip a hedgewars dev
I have no problem with changing that, although I would need some more details of how it would work if I where to do it myself. But it sounds interesting.
One of those hedgewars developers. I am specially knowledgeable in lua scripting, and the father of gameplay scripts.
I've been thinking of something like this:
And the length of the flame can be changed by pushing some button. As for enemy hogs, it'll just sweep them away.
Maybe a new weapon? power tongue?
My latest version has fuel and changeable speed, but the flames have to be changed to make them not affected by gravity as much, and that would need some bigger changes. And the "fire cloud"-like flames would need totally different graphics, and I'm no artist.
One of those hedgewars developers. I am specially knowledgeable in lua scripting, and the father of gameplay scripts.
Got some ideas for fire anyway so ... let's see.
better and faster fire anmation