Specialist Mode
Sat, 2010-05-22 12:19
I really liked the specialist mode from World Party, any plans of adding it to hedgewars?
I really liked the specialist mode from World Party, any plans of adding it to hedgewars?
Not that I know of, but sounds interesting. Can you briefly explain how it works?
Something like each worm (not team!) can access just a group of weapons, kind of nemo worms can just use portals and grenades :P ....
The engine actually tracks the weaponset at the hog level, so implementing this would just require someone flagging it on frontend, and creating the backend structure on a per hog basis.
Not that hard *if* each hog had same starting set.
Now if each hog needed a *different* weaponset, then of course more frontend work needs to be done.
--
Oh, what the heck. 1PLXzL1CBUD1kdEWqMrwNUfGrGiirV1WpH <= tip a hedgewars dev