Mines???

4 replies [Last post]
Tim da Man
User offline. Last seen 4 years 9 weeks ago. Offline
Joined: 2010-07-03
Posts: 50

Ok I've noticed as i play on the server that people seem to use a lot of deployable mines. If you use them, why???? My argument is that grenades are just as powerful, but they are usually unlimited and you can even set a timer. Just wondering... maybe mines should be a bit stronger than grenades or something... or if their power varied that would be cool Big Grin

Mkk-Bote
User offline. Last seen 9 years 45 weeks ago. Offline
Joined: 2009-01-17
Posts: 142

Mines are strong, but not in all situations. I'll use it:
-The enemy can not escape somewhere. You can not go to the enemy. I place a Mine. The enemy can not escape and he can not deal damage. You can go to the enemy next round and you can deal damage.
-With Mines you have two more seconds to place your hedgehog compared to grenade. Very useful sometimes Wink Smiley.

Tim da Man
User offline. Last seen 4 years 9 weeks ago. Offline
Joined: 2010-07-03
Posts: 50

i understand the extra 2 seconds, but when i see people use it, they don't even need 2 seconds to escape... but your usage makes sense

nemo
nemo's picture
User offline. Last seen 23 weeks 4 days ago. Offline
Joined: 2009-01-28
Posts: 1861

Additionally, mines are useful in a situation where you know the mine will bounce to the hog eventually (think a drill rocket hole) but you know it won't happen in the 5 second timer of a grenade.

They are also (occasionally) useful to trap a powerful hog in a small space if your hog is weaker. The other hog has to be unable to get past the mine before it goes off due to mine timer settings or terrain.

--
Oh, what the heck. 1PLXzL1CBUD1kdEWqMrwNUfGrGiirV1WpH <= tip a hedgewars dev

Tim da Man
User offline. Last seen 4 years 9 weeks ago. Offline
Joined: 2010-07-03
Posts: 50

ok thanks guys... i guess my question wasn't worded right i was referring to when people used mines just to stick it next to a hog and run 2 cm away on the first turn... but the strategy and all makes sense Smile

User login

Copyright © 2004-2024 Hedgewars Project. All rights reserved. [ contact ]