Turn Statistic Improvements

3 replies [Last post]
scai
User offline. Last seen 14 years 12 weeks ago. Offline
Joined: 2010-07-18
Posts: 7

Hi,

it would be great if the statistics at the end of each turn would be more detailed, for example:

  • max. damage dealt/taken (per shot)
  • max. number of kills (per shot / overall)
  • max. height / max. horizontal distance from map (when a hedgehog gets thrown into the air or away from the map by some explosion)
  • max. number of attacks survived (= max. number of times a hedgehog has taken damage)
  • max. distance walked
  • [...]

I guess most of these statistics can be gathered rather easily.

Regards,
Alex

manimac
User offline. Last seen 12 years 44 weeks ago. Offline
Joined: 2010-08-12
Posts: 24

Also it would be nice if the team members had military rank. And the survivors got up the ladder, while the dead members were replaced by new names.

And a hi-score of the best hedgehogs with those statistic you described. Wink Smiley

Smaxx
Smaxx's picture
User offline. Last seen 13 years 28 weeks ago. Offline
Joined: 2009-04-29
Posts: 391

I started some advanced statistics some time ago but I don't think I'll finish it in time for 0.9.14.

scai
User offline. Last seen 14 years 12 weeks ago. Offline
Joined: 2010-07-18
Posts: 7

The new turn statistics in the current development version are great Big Grin

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