Dev Version under Windows
Sun, 2010-08-29 07:30
Ok i'm trying to compile the dev version for windows under windows (xp 386) so i can try it with my friends. But i'm having a little trouble:
i linked the deps for cmake, and come to 20% progress when freepascal failes, but i have no idea how to fix this
Quote:
Linking C shared library ..\..\bin\lua.dll
Creating library file: ..\..\bin\liblua.dll.a
[ 20%] Built target lua
[ 20%] Generating ../bin/hwengine.exe
Fatal: Can't find unit system used by hwengine
Fatal: Compilation aborted
Error: C:\FPC\2.4.0\bin\i386-win32\ppc386.exe returned an error exitcode (normal if you did not specify a source file to be compiled)
mingw32-make[2]: *** [bin/hwengine.exe] Error 1
mingw32-make[1]: *** [hedgewars/CMakeFiles/hwengine.dir/all] Error 2
mingw32-make: *** [all] Error 2
mingw-gcc 4.4.0
freepascal: 2.4
cmake: 2.8
qt: 4.6.3
would be nice if somebody could help me
any ideas?
somehow incomplete/broken installation of FPC? It isn't able to find some of its own files.
Frog is cool
How about something like homing pigeon in Worms? Bee is something different and it would be nice to have a weapon which finds it's way around rocks etc.
ok, i reset the path variables in windows. but now i get a slightly different error:
open "hedgewars\config.inc" and post line 20 - seems to be some error created by CMake.
didn't need to, i tried on my work machine and it worked, pretty dirty solution but i got it. had to hardlink all the dll's. but it's playable.
also got the server compiled under linux, but you should add Network.Bytestring package for Haskell in the install-file as a server dependency
btw, great work. new features are awesome
Can you upload the files as a .zip?
I can't compile AT ALL.
My favorite sport: nerd sniping.