can anyone please compile win32 hedgewars for me?

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jose1711
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hello, can someone with a working win32-build environment please build a slightly modified 0.9.13 for me? the modification lies with CCHandlers.inc where the following line (717) should be deleted

if gameType <> gmtNet then

this brings pause back into lan game - a feature that we miss from the very moment it was removed.

i tried to prepare the build environment myself but failed miserably.

thank you very much,

jose

rockachu2
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I'm attempting to compile 0.9.14 right now... so i'll post that if you want.

My favorite sport: nerd sniping.

jose1711
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thank you. and yes.. 0.9.13 does not make sense now that new version is here Smile

rockachu2
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YES. SUCCESSS!!! Big Grin :D Big Grin :D
Geek

My favorite sport: nerd sniping.

jose1711
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awesome! will you publish it somewhere or prefer sending privately?

EmoRin
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what about me? Sad Smiley i wanty too

jose1711
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@rockachu2: any updates? thank you, j

rockachu2
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sorry. It compiled, but the EXE is not running (C++ toolkit error.)

this probably comes from my Frankenstein of a computer, and can't be fixed without being further screwed up... I think...

Unless anyone can tell me how to use microsoft's compiler with hedgewars...

My favorite sport: nerd sniping.

rockachu2
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with 0.9.14 out, I wont be trying to compile until I get a new computer with win7, when I will abandon my ancient Frankenstein and hope to get hwars compiled and working again!

the main reason my computer failed with the toolkit where nemo's didn't, or maybe didn't, is because I had all the other compiling resources for Mozilla Firefox as well as hwars, so they probably confused CMAKE.

My favorite sport: nerd sniping.

rockachu2
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Kept trying, but still isn't working.... Sad Smiley
oh well. I give up.

My favorite sport: nerd sniping.

claymore
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Don't worry, you're not the only one to have problems. It's much easier to compile under linux.

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