creation of girders using lua

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Falke3
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Joined: 2011-01-21
Posts: 3

Is it possible to create girders using a lua script?
I've tried several things like AddGear(x,y,gtGirder,0,0,0,0) or 24 as geartype. But it didn't work Sad Smiley

Does anyone know if it is possible - and how?

sheepluva
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User offline. Last seen 4 weeks 4 hours ago. Offline
Joined: 2009-07-18
Posts: 563

Falke3 allegedly wrote:

Is it possible to create girders using a lua script?
I've tried several things like AddGear(x,y,gtGirder,0,0,0,0) or 24 as geartype. But it didn't work Sad Smiley

Does anyone know if it is possible - and how?

nemo(irc) allegedly wrote:

[...] the answer is "no, not yet, but next version"

Sorry pal Annoyed

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Henek
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Joined: 2010-04-06
Posts: 55

I have added support for placing girders using lua. It will be included in the next version but if you want to test it now you can make a development build (or update if you already have one).
More details on using PlaceGirder can be found here: http://code.google.com/p/hedgewars/wiki/LuaAPI

One of those hedgewars developers. I am specially knowledgeable in lua scripting, and the father of gameplay scripts.

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