Suggestions for next update
Adjustments
Rope
You do not have to hold the spacebar to reach land.
Fixes: Sine Gun will not push you back.
Network games
Option to restrict players leaving mid-game
Weapons
Skunk
Fuse: 5 seconds
Press spacebar to deploy the Skunk. The Skunk will release poison gas. Press again to detonate.
Damage: 15 and poison
Bowling Ball
Knocks hogs back far (not too far)
Damage: 30
Armageddon
15 meteors
Damage: 65 per meteor.
Uzi
Bullet spread: Yes
50 bullets
Damage: 50, 1 per bullet
Minigun
50 bullets
Wider spread than the Uzi
Damage: 100, 2 per bullet
Pistol
6 bullets
Damage: 30, 5 per bullet
Critical Mass
Destroys all land above your hog, unleashes 8 thunders
Damage: 600 (explosion), 65 (thunder)
Utilities
Bungee
Prevents you from falling.
Press spacebar to use. Also activates automatically.
Magnet
Attracts and repels metallic weapons e.g. Bazooka
Set to attract or repel
Steal
You can steal anyone's or team's weapon or utility that is not infinite amount
Invisibility
Online only
Makes your hogs invisible to the other player
Crate Spy
You can see what is inside crates
Er... what?
This is not a bug, it is meant to be that way. Ever heard of recoil? The Sine Gun is still being worked on though, so it may be changed.
The upside to these not being instant effect is that you can save them and use them whenever you want!
This actually is possible, I believe the professionals call it "Rope Knocking".
I notice these weapons are all from Worms, though we have some weapons that Worms has, (I.E. Bazooka) we don't want too many. Don't worry though, we may come out with similar weapons!
The Utilities Are Nice, But The Weapons? Edit Them.
Uzi: Add It You Lazy Jerks!!!
Falling Asteroids: Similar Effect To Armageddon, Except Hedgehogs Get Stuck
Throwing Poo: Poisonous Like Skunk, But Thrown And Self-Destructs On Impact Like Ground-Impact Grenade.
Critical Mass: The Water Goes Up And Up Until It Reaches Your Hog, But Not Drowning It.
Bungee Cable: Only Difference Between Bungee And This Is That this looks like a cable.
Bowling: Like Bowling Ball, But Hogs Turn To Pins When The Attack Starts And Turn Back When The Turn Ends.
Rusty Magnet: The Only Difference Between This And Magnet Is That It Looks Rusty And Can Only Last 1 Weak Hit.
Robber: Steal, Except The Closest Hedgehog Loses A Weapon. If There Are Two That Are The Same Length Away, One Is Chosen By Random. Take A Random Weapon.
Camofladge: Makes Your Hedgehog Invisible, But, If Offline, Only To The CPU.
Mauser C96: See The Pistol.
MG 81: See The Minigun, Except Much More Accurate.
Crate X-ray: See Crate Spy.
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