Hogpot
This will be like wormpot, but with more effects AND lua to program your own effects!
Added FX
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Mole launchers: changes digging bazooka to mole launcher
Wormify: turns the game into worms armageddon (not good with transparent maps)
Hurricane: a hurricane/tornado happens during the match (best used with instant sudden death)
Instant sudden death: Skips to sudden death
Bungee: Turns the rope into a bungee
Dragon Ball Z: turns the fire punch into the dragon ball
RubberHog: Rubber hogs are enabled
Custom weapons: Allows use of custom weapons (best used if you have made custom weapons)
Hog Nail (1): Turns the hammer into a hog nail
Axe (1): Turns the hammer into a battle axe
Ban hammer (1): The hammer makes the hog instantly disappear (1=for a turn, 2=for 3 turns, 3=for 5 turns, 4=for 7 turns, 5=for 14 turns, 6=forever [instantly killing the hog])
Old school: makes hedgewars look like 0.9.9
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Seriously, I'm sick of your "Make this game exactly like Worms in every possible way" gig.
Hedgewars is NOT worms, we want CREATIVE, NEW stuff, not the same-old stuff from the worms games, otherwise many of us WOULDN'T play it.
Also, do you have ANY idea what copyright infringement is? We can't just go and take the worm and put it in the game, the devs will get sued by Team17, and then NO MORE HEDGEWARS. Trust me, none of us want this to happen.
Also *looks at other threads* please don't post nonsense or off-topic things into random posts, unless your trying to get yourself banned or suspended.
This will be like wormpot, but with more effects AND lua to program your own effects!
Added FX
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Mole launchers: changes digging bazooka to mole launcher
Crappy mode: makes the game look crappy (not good with transparent maps)
Hurricane: a hurricane/tornado happens during the match (best used with instant sudden death)
Instant sudden death: Skips to sudden death
Bungee: Turns the rope into a bungee
Dragon Ball Z: turns the fire punch into the dragon ball
RubberHog: Rubber hogs are enabled
Custom weapons: Allows use of custom weapons (best used if you have made custom weapons)
Hog Nail (1): Turns the hammer into a hog nail
Axe (1): Turns the hammer into a battle axe
Ban hammer (1): The hammer makes the hog instantly disappear (1=for a turn, 2=for 3 turns, 3=for 5 turns, 4=for 7 turns, 5=for 14 turns, 6=forever [instantly killing the hog])
Old school: makes hedgewars look like 0.9.9
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(Account blocked from further forum access due to: spam, verbal abuse, and other cases of misbehavior)
Alrighty.
Yeah, the mole is a Worms weapon. I wasn't just referring to the "Turn the game into WA" option.
What purpose could this POSSIBLY serve?
Interesting, weather events have been planned for a while now. This is just a guess, but I assume it will be in by version 1.
Yes this should be an option, because you still have to wait a turn even if you set it to "0"
Bungee effects can be duplicated with both rope and parachute.
Ditto reply to Mole Launcher option.
I'm not quite sure what this means. Explanation, please?
I'm not quite sure what you mean by "Custom Weapons" here.
What is Hog Nail? You have to explain things, you can't just say things and expect people to know what they are.
Ditto reply to Mole Launcher option.
I don't really see a use for this, because making the hog disappear for a certain number of turns means it can't be harmed.
Hmm? You don't like Tiy's sprites?
Also, please stop posting the image "Your Banned" everywhere. It's not like the image will magically ban people, in my honest opinion, you should be suspended for that behavior.
OK. Mole Launcher is replaced By Pacman Launcher!
Crappy Mode can be used to troll people!
Bungee will make your life easier!
Dragon Ball Z is replaced by Red FireBall
RubberHog makes all hogs bounce on the terrain. You can adjust this is the game options. BTW The default is 30%.
Custom weapons means weapons made in the weapon editor, another suggestion by me.
Hog nail functions like tail nail, but has 30 damage instead of Tail Nail's 20.
Axe is replaced by Hacksaw.
There is a trick of ban hammer. If you kill all the hogs in the enemy hog's team, or if you hit the team's last hog with the ban hammer, the banned hogs on the team die.
Don't get me wrong. I like Tiy's sprites. It's just that sometimes, you NEED old school.
Also, here's a new batch.
God Mode: Hogs cannot get damage (not good with Vulnerable hogs)
Vulnerable Hogs: Hogs only have 1 health point (not good with God mode)
Infinite turns: Turns can last forever (Not good with 1 second)
1 second: Turns only last 1 second (Not good with Infinite turns)
Real Life: Makes hogs look realistic (although if you have no settings for this mode, you will use the default details AND your cartoony terrain)
Armageddon: When sudden death starts, unleash a meteor shower (great with instant sudden death)
Power Mode: All weapons are overpowered (Not good with Weak mode)
Weak Mode: All weapons are very weak (Not good with Power mode)
Quick mode: Sudden death happens in half the turns (If sudden death happens in an odd number of turns, underestimate it; not good with instant sudden death)
No Memes: Replaces certain weapons (They keep their functionality)
IMA FIRIN' MAH LAZER -> Gamma Gun
Portal gun -> Warp Pipe Maker
Cake -> Bible
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Noob.com_123-321:
You're aware that lots of these are already possible right? I'm thinking of 1 sec/infinite turns, power/weak mode etc.
I'm not really sure if you're just messing around (like in tons of your other posts), or not, since you took the time to write all that. But give the schemes menu a second look next time.
Cheers!
Batch 3
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Euthanasia: Hedgehogs can die of poison
No weapons: Hedgehogs have no weapons at the start of the game
Easy mode: You only use the mouse and you press the left mouse button tp fire, the middle to do many other things (To do a different thing, scroll with your mouse wheel)
Hard Mode: You can't use the mouse and the keyboard has a hard-to-use format.
Boring Mode: The game becomes boring
DR. HAX: There are hacks in the game (chosen by random, download more at hacks.hedgewars.com)
Stupid Mode: Hedgehogs have to do bad shots in order not to lose.
Clippy mode: Clippy appears every 10 seconds, if not less. (appearing time is random, as well as the office assistant)
Office 97'd Clippy Mode: Only use with Clippy mode, this makes the office assistant in Office 97 style, enabling Hoverbot, Scribble, Power Pup, and Will
The ABC: Falling Alphabet letters hit a random hedgehog every turn
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I don't know if you are still reading this, Noob.com_123-321, but my Game Hacks script may interest you:
http://www.hedgewars.org/node/6279
It allows you to change many, many new different aspects of the game, but admittedly, not a single one of your suggestions, sorry.
Some modifiers (such as David and Goliath) were directly taken from the Worms series, some ideas were obvious (i.e. modifiable saucer flying saucer fuel), and I came up with some modifiers on my own (i.e. Health Socialism, health in boxes is shared among your comrades )
Also, I recently added a “Hedgepot” option which chooses some game modifiers at random. This option imitates the behaviour of the Wormpot in the Worms series.
Read the post for more info.
I will comment one particular suggestion of yours:
Yes, this would be a nice modifier. I independently had the same idea and I really wanted to implement it, but I failed to manage it so far.
Edit: Version 7 of Game Hacks now includes this modifier, it is called “poisonkills”.
Hi, I am a Hedgewars developer.