Strange parameter “worldedge” in schemes.ini

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Wuzzy
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Joined: 2012-06-20
Posts: 1304

Hi! I have found a strange parameter in my schemes.ini, called “worldedge”.

It is not mentioned on <http://code.google.com/p/hedgewars/wiki/ConfigurationFiles#Weapons.ini:>.

Funnily enough, this parameter appears grouped with all indices at the bottom, for example:

1\worldedge=0
2\worldedge=0
3\worldedge=0
4\worldedge=0
5\worldedge=0
6\worldedge=0

(etc.)

In my case, the parameter always has the value “0”.

Now my question: Where does this parameter come from and what does it mean?

Hi, I am a Hedgewars developer. Smile

sheepluva
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Joined: 2009-07-18
Posts: 563

That is probably referring to the world edges feature in the upcoming hedgewars release.

World edges are special "borders" on left/right ends of the map and can be set to:
- default (none)
- wrap (if you shoot out of one side the shot will continue coming from the other side - as if the world was round/infinite or basically as if the world edges were huge connected portals)
- bounce (it's like they are rubber! bazooka shells etc. will just bounce off 'em!)
- sea (like portals connected to the water area, so if you fly into an edge e.g. with flying saucer you'll suddenly appear below the land)

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Wuzzy
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User offline. Last seen 25 weeks 15 hours ago. Offline
Joined: 2012-06-20
Posts: 1304

This sounds interesting!

But why does this remind me to Scorched3D? Hmmm …
xD

Hi, I am a Hedgewars developer. Smile

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