Strange parameter “worldedge” in schemes.ini
Wed, 2013-12-18 07:36
Hi! I have found a strange parameter in my schemes.ini, called “worldedge”.
It is not mentioned on <http://code.google.com/p/hedgewars/wiki/ConfigurationFiles#Weapons.ini:>.
Funnily enough, this parameter appears grouped with all indices at the bottom, for example:
1\worldedge=0 2\worldedge=0 3\worldedge=0 4\worldedge=0 5\worldedge=0 6\worldedge=0
(etc.)
In my case, the parameter always has the value “0”.
Now my question: Where does this parameter come from and what does it mean?
Hi, I am a Hedgewars developer.
That is probably referring to the world edges feature in the upcoming hedgewars release.
World edges are special "borders" on left/right ends of the map and can be set to:
- default (none)
- wrap (if you shoot out of one side the shot will continue coming from the other side - as if the world was round/infinite or basically as if the world edges were huge connected portals)
- bounce (it's like they are rubber! bazooka shells etc. will just bounce off 'em!)
- sea (like portals connected to the water area, so if you fly into an edge e.g. with flying saucer you'll suddenly appear below the land)
sheepluva <- me my code stats ->
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This sounds interesting!
But why does this remind me to Scorched3D? Hmmm …
xD
Hi, I am a Hedgewars developer.