Assorted tips, tricks and oddities
Tue, 2015-08-11 12:50
Here's a list of little-known Hedgewars gameplay facts, tips, tricks and oddities:
- The cake can walk underwater.
- The homing bee can fly underwater
- Dud mines can take damage (even fall damage) and explode if they take too much abuse
- Barrels start with 60 health.
- Seduction thaws frozen hogs.
- You can prevent slipping away on ice by holding [Precise]. This also slows down slipping if you are already slipping
- On flying saucer, you can launch projectiles to your crosshair by holding [Precise] and pressing [Long jump]
- You can change your aim in flying saucer with [Precise] and [Up]/[Down]
- You can change the bouncyness of grenades, cluster bombs, old limburgers and mines with [Shift] + [1]-[5]
- If you start the flying saucer, you float until you move
- Press [Attack] twice to change your flying saucer in mid-flight (you still need to have a new flying saucer, of course)
- Fire that lasts more than 1 turn will go out based on time, not on turns, so you maybe could pass a fire pit just by waiting it out, as long you have enough time
- You're not allowed to move while the sniper rifle is activaed, but you are allowed to turn around between shots
- Never ever press a move key when you can't find a hog, use the [Find hog] key instead (you must press it twice if auto-camera was already on)
- There are some objects which oddly bounce / don't bounce, see here: http://www.hedgewars.org/node/6250
- For more little-known controls, see here: http://www.hedgewars.org/node/5684
- You won't collide with projectiles while you are in mid-air (i.e. jumping)
- At the beginning of a normal game, a list of important game settings is shown, including mine timers (unless everything important is left at default values). You can review this list by pressing [Esc] in-game. Ignoring this list WILL put you at a disadvantage.
- If mine timers are not mentioned in the quick game info, it is 3 seconds in a normal game.
Feel free to post your own tips!
Hi, I am a Hedgewars developer.
Terror means this:
Hi, I am a Hedgewars developer.
Amateur Hour:
Good to know:
Just giving away the best tricks, here:
mikade
Hedgewars Developer
I just had an idea: Why not taking the best tips from this thread and include them to the list of tips shown in the main menu?
I wouldn't include most beginner-type tips for weapons, because they can be already seen in-game, and this would just be redundant.
Edit: I have just edited tips_en.xml, here's the updated version:
http://lpaste.net/raw/140120
I added some of the tips on this page and added some new ones. I also made 2 URLs clickable and fixed typos and typography.
New tips (in tips_en.xml):
Old tips, rewritten for tips_en.xml:
Edit: The suggested tips have been included into Hedgewars! They will appear in the next version.
Hi, I am a Hedgewars developer.
Here's a new interesting fact I just learned about:
Hi, I am a Hedgewars developer.
WRT barrel smoke, the smoke is white when there is more than 30hp and black at less.
This means you have some idea as to what might be safe to do to it, for example whipping.
Note that a barrel in snow can still blow up in a situation like that due to being stuck and a firepunch banging it against the snow.
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Oh, what the heck. 1PLXzL1CBUD1kdEWqMrwNUfGrGiirV1WpH <= tip a hedgewars dev
>Thus, for lack of a parachute, a timed Shoryuken or PickHammer can cancel fall damage.
Sine gun fine too
skip turn for safier landing
unc0rr fixed in 0.9.23
thanks for the report
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Oh, what the heck. 1PLXzL1CBUD1kdEWqMrwNUfGrGiirV1WpH <= tip a hedgewars dev
Most of the gameplay information in this thread has been added to the Unofficial Hedgewars Wiki by me:
http://wiki.hedgewars.wohlnet.ru/wiki/Gameplay_odds_and_ends
This page is intended only for the not-so-well-known rules, not for strategic advice. I or someone else might create a seperate wiki page just for tips and tricks. Some players might figure out their stretegy on their own, so I want to keep these things seperate.
Hi, I am a Hedgewars developer.