Airmines

8 replies [Last post]
spacebattleguy
User offline. Last seen 1 year 9 weeks ago. Offline
Joined: 2016-08-10
Posts: 36

Hello,
this is my third post.I wanted to make clear ,that airmines are overpowered and i would sugest making them stop chasing you after a certain time. Sad Smiley

nemo
nemo's picture
User offline. Last seen 21 weeks 1 day ago. Offline
Joined: 2009-01-28
Posts: 1861

The airmines have a bunch of configurable parameters not actually exposed in UI (but that could be set by a script) like chase times, distances and damage. But I think the defaults are ok. If anything, I find them to be kinda on the wimpy side right now. Also. They will stop chasing eventually.

Ways to escape:
* Get something in between them and you
* Trap them w/ a girder *on top* of them (or land spray, trickier but doable)
* Have other hogs be closer. Eventually the mine will chase them
* End turn when outside of trigger radius (175px by default)
* Get far enough away (trigger radius *6, or about half a medium map distance)

--
Oh, what the heck. 1PLXzL1CBUD1kdEWqMrwNUfGrGiirV1WpH <= tip a hedgewars dev

MK
MK's picture
User offline. Last seen 9 weeks 1 day ago. Offline
Joined: 2012-01-20
Posts: 100

how about just expode mine?

nemo
nemo's picture
User offline. Last seen 21 weeks 1 day ago. Offline
Joined: 2009-01-28
Posts: 1861

That's an awesome pro move. I guess bazooka or a carefully timed 'nade would work too.

--
Oh, what the heck. 1PLXzL1CBUD1kdEWqMrwNUfGrGiirV1WpH <= tip a hedgewars dev

spacebattleguy
User offline. Last seen 1 year 9 weeks ago. Offline
Joined: 2016-08-10
Posts: 36

a really awesome pro move Smile

spacebattleguy
User offline. Last seen 1 year 9 weeks ago. Offline
Joined: 2016-08-10
Posts: 36

That with the distance seems not to work for me. Sad Smiley

UltiMaxKom
UltiMaxKom's picture
User offline. Last seen 4 years 46 weeks ago. Offline
Joined: 2016-06-26
Posts: 381

maybe can,,, but never thinking about it :-

╟───NW──────┼──────N╢

╓──────────────────╖ ╓──────────────────╖
⠀HP: ██████████ 1E9/1E91E9/1E9 ██████████ :MP
╙──────────────────╜ ╙──────────────────╜

Wuzzy
Wuzzy's picture
User offline. Last seen 26 weeks 6 days ago. Offline
Joined: 2012-06-20
Posts: 1304

The special air mine parameters mentioned by nemo can be set when you use my Game Hacks script. Smile

https://hedgewars.org/node/6279

Hi, I am a Hedgewars developer. Smile

UltiMaxKom
UltiMaxKom's picture
User offline. Last seen 4 years 46 weeks ago. Offline
Joined: 2016-06-26
Posts: 381

Wuzzy allegedly wrote:

The special air mine parameters mentioned by nemo can be set when you use my Game Hacks script. Smile

https://hedgewars.org/node/6279


Nice advertisement for that Game Hacks ;^>

But Your Game Hacks Obviously COOL !!! what a HARDWORK Big Grin !!!

╟───NW──────┼──────N╢

╓──────────────────╖ ╓──────────────────╖
⠀HP: ██████████ 1E9/1E91E9/1E9 ██████████ :MP
╙──────────────────╜ ╙──────────────────╜

User login

Copyright © 2004-2024 Hedgewars Project. All rights reserved. [ contact ]