And the android version? Who wants to help
Fri, 2018-03-09 17:32
Hi Guys, I want to talk about the moblie versions, I know that is too late but we can revive them.
If somebody can help me with instructions to compile the android version.
Thanks for everyone
Hi There, Who has a well developed Apk Of Hedgeroid, Please I Do Need It.

There's BuildingForAndroid. I don't know how accurate it is these days though.
sheepluva <- me
my code stats ->
a Hedgewars Developer
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Seems the android version is now removed, could i have your aproval for submit it again for the Google play Store?
Um... If it gets resubmitted, it'd be nice if it was an up to date build ☹ Wouldn't surprise me if that's why it got removed in first place.
Could maybe at least resubmit the slightly newer multiplayer version off Gang Garrison.
But far better would be to make an updated build. OSX is on 0.9.23.
And 0.9.24 has a team bug fix that somehow went unnoticed that was causing each team to waste 16 megs of memory with nulls.
--
Oh, what the heck. 1PLXzL1CBUD1kdEWqMrwNUfGrGiirV1WpH <= tip a hedgewars dev
I will try to build the latest version, right now only testing with the old one.
Good News Guys, I Made A Version Of The Game On Google Play Its Called Hedgewars And Its The Version 9.18 so its a old one but its ok go and check it now
Hi There, Who has a well developed Apk Of Hedgeroid, Please I Do Need It.
Sure, go and check it i already did it look for hedgewars
Still playing [hedgehog]
Hi There, Who has a well developed Apk Of Hedgeroid, Please I Do Need It.
I made it, tell me when you have some time for testing.
I just installed the google play version.. I'll test it with a joystick or a keyboard via otg..
I Hate Christmas timeeee..
is dead!
Also, one thing that should be fixed on Android version. As phones now have crazy HiDPI screens, it should be needed to handle these screens correctly for hedgewars to work well on these devices.
For those interested i published Hedewars for android in Amazone store, of course is free, if you want updates for it let me know.
I don't have Amazon Store on my Android device, could you upload the APK somewhere?
It is strongly recommended to release the android version as soon as possible.
Short taps at the side of hedgehog - move, double tap - big jump (alternative - swap to the 45 degrees in necessary direction), triple tap - backflip jump (alternative - swap up), long tap opens weaponry (alternative way is swap to left from the right of the screen). Move target up and down - by tapping on a target. Fire must be a special button, because players usually use fire just one time per turn. Other way is make some buttons for jumping, but I NOT recommend to do this (ropeknockers). Hotkeys will not be avaliable on android version. I will wait your answers about gameplay improvement.
And I am not a programmist, so I can not realize this, this is just my ideas about android gameplay.
I just remind everyone that now all Android artillery games are non-free:
https://play.google.com/store/apps/details?id=com.worms3.app&hl=en_US&gl=US
4.99$
https://play.google.com/store/apps/details?id=com.worms2armageddon.app&hl=en_US&gl=US
2.99$
Nothing else found.
At my android device, right now, nothing to play! I cannot take hedgewars to the road and play it.
IT IS CRITICAL TO RELEASE.
I will try to help after i achieve to compile all this libraries
Hi there. First off, sorry for my English—it’s courtesy of Google Translate.
I’m just a French guy diagnosed with autism; I originally wanted to play Hedgewars on Android, so I asked Claude Code to do the work.
I decided to share it, in case it makes someone happy or a real developer wants to take Claude’s work and polish it up.
It works on my Google Pixel 9 and on the emulator, but I can't guarantee at all that it works on anything else.
https://github.com/Tokasur/hw_android/tree/claude/hedgewars-android-port-i5jyu0
https://github.com/Tokasur/hw_android/releases/tag/release
I just installed it on my Android 13. And the port is pretty well done. The only bugs I encountered were that the hedgehog might not move when I pressed the touch controls, and when opening arsenal, sometimes it opens normally, sometimes it closes instantly But why is there no title music in the main menu?
Thanks for the feedback; it's for bugs like this that I wish a real developer would take a look at the Android port—"vibe coding" is showing its limitations.
Even though I’m the first to use AI, I know full well that it can’t completely replace a developer.
I'm still going to try to fix it
At least we're getting something for android.
I AM AN INCREDIBLE MORON AND YOU ARE ALL ~BENEATH~ ABOVE ME
The fix for the music and controller support is on the way; as for the touch controls, I’ve asked Claude to improve button precision, though personally, I haven't encountered any issues in that area.
However, when it comes to creating a functional online multiplayer mode—especially one with cross-play across different platforms—I really think only a professional developer would have the capability to pull it off.
And as for publishing on the Play Store, I have absolutely no idea how to go about it—plus, I know Android is going to make installing APKs more difficult.