AI actually got dumber?!

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Zsír çoban
User offline. Last seen 2 years 23 weeks ago. Offline
Joined: 2020-01-05
Posts: 5

Hi,

for some reason while i played with custom AI teams and a custom scheme, all 3 AI teams including the one with level 5 were acting weird, constantly throwing watermelons the wrong way, they still throw sometimes at their own members and they don't use bazooka. BTW i kept the scheme and teams from 0.9.24.1 when i migrated to 1.0.0
Is this or something similar happening to anyone else?

Zsír çoban
User offline. Last seen 2 years 23 weeks ago. Offline
Joined: 2020-01-05
Posts: 5

UPDATE: It doesn't seem to happen as often as i thought, just the first playthrough/game had big problems with AI, played a few times more and it all seemed to be quite normal, level 5 team acted smart most of the time as well as level 3 was better than in first game

nemo
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User offline. Last seen 24 weeks 2 days ago. Offline
Joined: 2009-01-28
Posts: 1861

Melons are an extremely unpredictable weapon and the AI's estimation of what will happen is very approximate.

This can cause seemingly suicidal behaviour in humans *and* AI Smile

That said, if you have a game where they seem to be deliberately targetting their own side, feel free to upload the demo file here so we can look it over.

--
Oh, what the heck. 1PLXzL1CBUD1kdEWqMrwNUfGrGiirV1WpH <= tip a hedgewars dev

Zsír çoban
User offline. Last seen 2 years 23 weeks ago. Offline
Joined: 2020-01-05
Posts: 5

I noticed AI launches cake and when the cake walks it stops several feet before it reaches the target and then blows up not doing any damage instead of blowing up right on top of the victim, even level 5 does that

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