Error when setting game to Vampire.

8 replies [Last post]
Mistikator
User offline. Last seen 4 years 40 weeks ago. Offline
Joined: 2020-03-19
Posts: 4

Hey guys, I can play online until I set the game to vamp.
Then I'm getting the error mesage 0
Once i got it i cant get any other games to work.

The error says

Impossible to launch the game on C:/Program Files(x86)/Hedgewars1.0.0/Hwengine
Code error : 0

If i join a vampire game it starts bugging. If i create a game with other rules it works until i touch the vampire rule.

Guys do you any idea on what happens here?
Ive unistalled/reinstalled several times, rebooted pc
Ive also created a new profile, I lost the pass of my old account..

THanks !

nemo
nemo's picture
User offline. Last seen 24 weeks 2 days ago. Offline
Joined: 2009-01-28
Posts: 1861

Huh. Weird. Can you share the game log with us? My Documents\Hedgewars\Logs\game0.log if I recall the windows location correctly.

BTW, you should have been able to request an email to reset your account password.
You can also drop by our channel to talk to us about it.

--
Oh, what the heck. 1PLXzL1CBUD1kdEWqMrwNUfGrGiirV1WpH <= tip a hedgewars dev

Mistikator
User offline. Last seen 4 years 40 weeks ago. Offline
Joined: 2020-03-19
Posts: 4

nemo allegedly wrote:

Huh. Weird. Can you share the game log with us? My Documents\Hedgewars\Logs\game0.log if I recall the windows location correctly.

BTW, you should have been able to request an email to reset your account password.
You can also drop by our channel to talk to us about it.


0: [Con] Hedgewars engine 1.0.0-r15451 (3102d95a870e) with protocol #59
0: Prefix: "C:/Program Files (x86)/Hedgewars 1.0.0/Data"
0: UserPrefix: "C:/Users/Geos-_000/Documents/Hedgewars"
0: 0: C:\Program Files (x86)\Hedgewars 1.0.0\hwengine.exe
0: 1: --internal
0: 2: --port
0: 3: 49323
0: 4: --prefix
0: 5: C:/Program Files (x86)/Hedgewars 1.0.0/Data
0: 6: --user-prefix
0: 7: C:/Users/Geos-_000/Documents/Hedgewars
0: 8: --locale
0: 9: fr.txt
0: 10: --frame-interval
0: 11: 8
0: 12: --volume
0: 13: 25
0: 14: --fullscreen-width
0: 15: 1680
0: 16: --fullscreen-height
0: 17: 1050
0: 18: --width
0: 19: 1600
0: 20: --height
0: 21: 900
0: 22: --raw-quality
0: 23: 0
0: 24: --stereo
0: 25: 0
0: 26: --altdmg
0: 27: --nomusic
0: 28: --nick
0: 29: SW52aXTDqTI2MTQy
0: [Con] Init SDL...
0: [Con] ok
0: [Con] Init SDL_ttf...
0: [Con] ok
0: [Cmd] fullscr 0
0: Preparing to change video parameters...
0: [Con] Init SDL_image...
0: [Con] ok
0: [Con] Loading /Graphics/hwengine.png [flags: 8] ok (32x32)
0: Setting up OpenGL (using driver: windows)
0: OpenGL-- Renderer: Intel(R) HD Graphics 4600
0: |----- Vendor: Intel
0: |----- Version: 4.2.0 - Build 10.18.10.3368
0: |----- Texture Size: 16384
0: |----- Number of auxiliary buffers: 0
0: \----- Extensions:
0: GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_blend_color
0: GL_EXT_abgr GL_EXT_texture3D GL_EXT_clip_volume_hint
0: GL_EXT_compiled_vertex_array GL_SGIS_texture_edge_clamp GL_SGIS_generate_mipmap
0: GL_EXT_draw_range_elements GL_SGIS_texture_lod GL_EXT_rescale
0:
0: [Con] Number of game controllers: 0
0: [Con] Not using any game controller
0: [BINDS] Loading binds from: /Config/settings.ini
0: [Con] Getting game config...
0: LoadFonts();
0: [Con] Loading /Fonts/DejaVuSans-Bold.ttf (12pt)...
0: [Con] ok
0: [Con] Loading /Fonts/DejaVuSans-Bold.ttf (24pt)...
0: [Con] ok
0: [Con] Loading /Fonts/DejaVuSans-Bold.ttf (10pt)...
0: [Con] ok
0: [Con] Loading /Fonts/wqy-zenhei.ttc (12pt)...
0: [Con] ok
0: [Con] Loading /Fonts/wqy-zenhei.ttc (24pt)...
0: [Con] ok
0: [Con] Loading /Fonts/wqy-zenhei.ttc (10pt)...
0: [Con] ok
0: [Con] Loading progress sprite:
0: [Con] Loading /Graphics/Progress.png [flags: 6] ok (324x972)
0: [Con] Loading default clan colors from: /Config/settings.ini
0: [Con] Init SDL_Net...
0: [Con] ok
0: [Con] Establishing IPC connection to tcp 127.0.0.1:49323
0: [Con] ok
0: [IPC out] C
0: [IPC out] ?
0: [Cmd] script Scripts/Multiplayer/Highlander.lua
0: [Con] Lua: Scripts/Multiplayer/Highlander.lua loaded
0: [Con] Lua: /Scripts/Locale.lua loaded
0: [Con] Lua: Locale/fr.lua loaded
0: [Con] Lua: /Scripts/Tracker.lua loaded
0: [Con] Lua: /Scripts/Params.lua loaded
0: [Cmd] theme Castle
0: [Cmd] seed {10f1eef0-9b2c-4823-8a18-6c32140b06df}
0: [Cmd] $gmflags 8192
0: [Cmd] $damagepct 100
0: [Cmd] $turntime 45000
0: [Cmd] $inithealth 100
0: [Cmd] $sd_turns 15
0: [Cmd] $casefreq 5
0: [Cmd] $minestime 3000
0: [Cmd] $minesnum 4
0: [Cmd] $minedudpct 0
0: [Cmd] $explosives 2
0: [Cmd] $airmines 0
0: [Cmd] $healthprob 35
0: [Cmd] $hcaseamount 25
0: [Cmd] $waterrise 47
0: [Cmd] $healthdec 5
0: [Cmd] $ropepct 100
0: [Cmd] $getawaytime 100
0: [Cmd] $worldedge 0
0: [Cmd] $template_filter 2
0: [Cmd] $feature_size 12
0: [Cmd] $mapgen 0
0: [Cmd] $scriptparam
0: [Cmd] ammloadt 11111191111111111111019111111111100101111101111001001011101
0: [Cmd] ammprob 00000000000000000000000000000000000000000000000000000000000
0: [Cmd] ammdelay 00000000000000000000000000000000000000000000000000000000000
0: [Cmd] ammreinf 00000000000000000000000000000000000000000000000000000000000
0: [Cmd] ammstore
0: [Cmd] addteam 1d03bfffe810ace8aff95de65be53f34 16712196 Equipe de Invit??27480
0: [BINDS] Loading binds from: /Config/Teams/Equipe de Invité27480.hwt
0: [Cmd] grave Yin_and_Yang
0: [Cmd] fort SteelTower
0: [Cmd] voicepack Default
0: [Cmd] flag hedgewars
0: [Cmd] owner Invit??26142
0: [Cmd] addhh 0 100 H??risson 1
0: AddGear: #1 (0,0), d(Shocking,Shocking) type = gtHedgehog
0: [Cmd] hat NoHat
0: [Cmd] addhh 0 100 H??risson 2
0: AddGear: #2 (0,0), d(Shocking,Shocking) type = gtHedgehog
0: [Cmd] hat NoHat
0: [Cmd] addhh 0 100 H??risson 3
0: AddGear: #3 (0,0), d(Shocking,Shocking) type = gtHedgehog
0: [Cmd] hat NoHat
0: [Cmd] addhh 0 100 H??risson 4
0: AddGear: #4 (0,0), d(Shocking,Shocking) type = gtHedgehog
0: [Cmd] hat NoHat
0: [Cmd] ammloadt 11111191111111111111019111111111100101111101111001001011101
0: [Cmd] ammprob 00000000000000000000000000000000000000000000000000000000000
0: [Cmd] ammdelay 00000000000000000000000000000000000000000000000000000000000
0: [Cmd] ammreinf 00000000000000000000000000000000000000000000000000000000000
0: [Cmd] ammstore
0: [Cmd] addteam 1d03bfffe810ace8aff95de65be53f34 4817089 Ordinateur 1
0: [BINDS] Loading binds from: /Config/Teams/Ordinateur 1.hwt
0: [Cmd] grave star
0: [Cmd] fort SteelTower
0: [Cmd] voicepack Default
0: [Cmd] flag hedgewars
0: [Cmd] owner Invit??26142
0: [Cmd] addhh 5 100 H??risson 1
0: AddGear: #5 (0,0), d(Shocking,Shocking) type = gtHedgehog
0: [Cmd] hat NoHat
0: [Cmd] addhh 5 100 H??risson 2
0: AddGear: #6 (0,0), d(Shocking,Shocking) type = gtHedgehog
0: [Cmd] hat NoHat
0: [Cmd] addhh 5 100 H??risson 3
0: AddGear: #7 (0,0), d(Shocking,Shocking) type = gtHedgehog
0: [Cmd] hat NoHat
0: [Cmd] addhh 5 100 H??risson 4
0: AddGear: #8 (0,0), d(Shocking,Shocking) type = gtHedgehog
0: [Cmd] hat NoHat
0: Ping? Pong!
0: [Cmd] seed {10f1eef0-9b2c-4823-8a18-6c32140b06df}
0: [Cmd] theme Castle
0: [Con] Init sound...
0: [Con] ok
0: [Con] Open audio...
0: [Con] ok
0: [Con] Init SDL_mixer...
0: [Con] Cannot init OPUS: Failed loading libmodplug-1.dll: Le module spécifié est introuvable.

0: [Con] ok
0: [Con] Reading objects info...
0: [Con] Loading /Themes/Castle/Spear_mask.png [flags: 44] failed
0: [Con] Loading /Themes/Castle/Spear.png [flags: 30] ok (240x260) [AD: -1717733838]
0: [Con] Loading /Themes/Castle/Shield_mask.png [flags: 44] failed
0: [Con] Loading /Themes/Castle/Shield.png [flags: 30] ok (163x167) [AD: -206005952]
0: [Con] Loading /Themes/Castle/Sword_mask.png [flags: 44] failed
0: [Con] Loading /Themes/Castle/Sword.png [flags: 30] ok (257x120) [AD: -539197121]
0: [Con] Loading /Themes/Castle/Axe_mask.png [flags: 44] failed
0: [Con] Loading /Themes/Castle/Axe.png [flags: 30] ok (240x260) [AD: -906829856]
0: [Con] Generating land...
0: [Con] Selected template #7 using filter #2
0: [Con] Loading /Themes/Castle/LandTex.png [flags: 10] ok (640x480)
0: [Con] Loading /Themes/Castle/LandBackTex.png [flags: 12] ok (640x480)
0: [Con] Loading /Themes/Castle/Border.png [flags: 14] ok (128x32)
0: [Con] Loading /Themes/Castle/Girder.png [flags: 28] ok (42x32) [AD: 1623977162]
0: [Con] Generating collision info...
0: [Con] ok
0: [Con] Generating collision info...
0: [Con] ok
0: [Con] Generating collision info...
0: [Con] ok
0: [Con] Generating collision info...
0: [Con] ok
0: [Con] Generating collision info...
0: [Con] ok
0: [Con] Generating collision info...
0: [Con] ok
0: [Con] Generating collision info...
0: [Con] ok
0: [Con] Adding theme objects...
0: StoreLoad()
0: [Con] Loading /Graphics/Crosshair.png [flags: 3] ok (32x32)
0: [Con] Loading /Graphics/Graves/Yin_and_Yang.png [flags: 4] ok (32x32)
0: [Con] Loading /Graphics/Graves/star.png [flags: 4] ok (32x256)
0: [Con] Loading /Graphics/Hats/Reserved/chef.png [flags: 0] ok (32x32)
0: [Con] Loading /Themes/Castle/BlueWater.png [flags: 5] ok (128x48)
0: [Con] Loading /Themes/Castle/Clouds.png [flags: 5] ok (256x512)
0: [Con] Loading /Graphics/Bomb.png [flags: 7] ok (32x32)
0: [Con] Loading /Graphics/BigDigits.png [flags: 7] ok (32x384)
0: [Con] Loading /Graphics/BigDigitsGray.png [flags: 7] ok (32x384)
0: [Con] Loading /Graphics/BigDigitsGreen.png [flags: 7] ok (32x384)
0: [Con] Loading /Graphics/BigDigitsRed.png [flags: 7] ok (32x384)
0: [Con] Loading /Graphics/Frame.png [flags: 7] ok (4x64)
0: [Con] Loading /Graphics/Lag.png [flags: 7] ok (130x390)
0: [Con] Loading /Graphics/Arrow.png [flags: 7] ok (16x16)
0: [Con] Loading /Graphics/BazookaShell.png [flags: 7] ok (64x64)
0: [Con] Loading /Graphics/Targetp.png [flags: 7] ok (32x32)
0: [Con] Loading /Graphics/Bee.png [flags: 7] ok (32x64)
0: [Con] Loading /Graphics/SmokeTrace.png [flags: 7] ok (32x256)
0: [Con] Loading /Graphics/RopeHook.png [flags: 7] ok (64x64)
0: [Con] Loading /Graphics/Expl50.png [flags: 7] ok (64x384)
0: [Con] Loading /Graphics/MineOff.png [flags: 7] ok (32x32)
0: [Con] Loading /Graphics/MineOn.png [flags: 7] ok (32x32)
0: [Con] Loading /Graphics/MineDead.png [flags: 7] ok (32x32)
0: [Con] Loading /Graphics/Case.png [flags: 7] ok (96x480)
0: [Con] Loading /Graphics/FirstAid.png [flags: 7] ok (96x480)
0: [Con] Loading /Graphics/dynamite.png [flags: 7] ok (64x512)
0: [Con] Loading /Graphics/Power.png [flags: 7] ok (64x512)
0: [Con] Loading /Graphics/ClBomb.png [flags: 7] ok (32x32)
0: [Con] Loading /Graphics/ClParticle.png [flags: 7] ok (16x16)
0: [Con] Loading /Graphics/Flame.png [flags: 7] ok (16x128)
0: [Con] Loading /Themes/Castle/horizont.png [flags: 5] ok (1024x512)
0: [Con] Loading /Themes/Castle/horizontL.png [flags: 5] failed
0: [Con] Loading /Themes/Castle/horizontR.png [flags: 5] failed
0: [Con] Loading /Themes/Castle/Sky.png [flags: 5] ok (1024x512)
0: [Con] Loading /Themes/Castle/SkyL.png [flags: 5] ok (256x512)
0: [Con] Loading /Themes/Castle/SkyR.png [flags: 5] ok (256x512)
0: [Con] Loading /Graphics/AmmoMenu/Slot.png [flags: 7] ok (33x99)
0: [Con] Loading /Graphics/AmmoMenu/Ammos_base.png [flags: 7] ok (128x512)
0: [Con] Loading /Graphics/AmmoMenu/Ammos.png [flags: 5] failed
0: [Con] Loading /Graphics/AmmoMenu/Ammos_bw_base.png [flags: 7] ok (128x512)
0: [Con] Loading /Graphics/AmmoMenu/Ammos_bw.png [flags: 5] failed
0: [Con] Loading /Graphics/AmmoMenu/SlotKeys.png [flags: 7] ok (32x384)
0: [Con] Loading /Graphics/AmmoMenu/Corners.png [flags: 7] ok (2x8)
0: [Con] Loading /Graphics/Finger.png [flags: 7] ok (64x384)
0: [Con] Loading /Graphics/AirBomb.png [flags: 7] ok (64x64)
0: [Con] Loading /Graphics/Airplane.png [flags: 7] ok (256x512)
0: [Con] Loading /Graphics/amAirplane.png [flags: 7] ok (64x64)
0: [Con] Loading /Themes/Castle/amGirder.png [flags: 21] failed
0: [Con] Loading /Graphics/amGirder.png [flags: 23] ok (480x480) [AD: 341019015]
0: [Con] Loading /Graphics/hhMask.png [flags: 23] ok (32x32) [AD: -469743643]
0: [Con] Loading /Graphics/Switch.png [flags: 7] ok (80x40)
0: [Con] Loading /Graphics/Parachute.png [flags: 7] ok (48x48)
0: [Con] Loading /Graphics/Target.png [flags: 7] ok (32x32)
0: [Con] Loading /Themes/Castle/RopeNode.png [flags: 5] failed
0: [Con] Loading /Graphics/RopeNode.png [flags: 7] ok (16x16)
0: [Con] Loading /Graphics/thinking.png [flags: 7] ok (32x224)
0: [Con] Loading /Graphics/PowerBar.png [flags: 7] ok (256x32)
0: [Con] Loading /Graphics/WindBar.png [flags: 7] ok (151x17)
0: [Con] Loading /Graphics/WindL.png [flags: 7] ok (80x13)
0: [Con] Loading /Graphics/WindR.png [flags: 7] ok (80x13)
0: [Con] Loading /Themes/Castle/Flake.png [flags: 7] ok (64x128)
0: [Con] Loading /Graphics/Hedgehog/amRope.png [flags: 7] ok (64x64)
0: [Con] Loading /Graphics/Hedgehog/amBazooka.png [flags: 7] ok (64x64)
0: [Con] Loading /Graphics/Hedgehog/amShotgun.png [flags: 7] ok (128x128)
0: [Con] Loading /Graphics/Hedgehog/amDEagle.png [flags: 7] ok (128x128)
0: [Con] Loading /Graphics/Hedgehog/amAirAttack.png [flags: 7] ok (64x64)
0: [Con] Loading /Graphics/Hedgehog/amBaseball.png [flags: 7] ok (64x320)
0: [Con] Loading /Graphics/Hammer.png [flags: 7] ok (34x64)
0: [Con] Loading /Graphics/Hedgehog/amBTorch_i.png [flags: 7] ok (64x64)
0: [Con] Loading /Graphics/Hedgehog/amBTorch_w.png [flags: 7] ok (64x64)
0: [Con] Loading /Graphics/Teleport.png [flags: 7] ok (64x512)
0: [Con] Loading /Graphics/HHDeath.png [flags: 7] ok (64x512)
0: [Con] Loading /Graphics/Hedgehog/amShotgun_w.png [flags: 7] ok (128x128)
0: [Con] Loading /Graphics/Hedgehog/amDEagle_w.png [flags: 7] ok (128x128)
0: [Con] Loading /Graphics/Hedgehog/Idle.png [flags: 7] ok (64x512)
0: [Con] Loading /Graphics/Mortar.png [flags: 7] ok (64x64)
0: [Con] Loading /Graphics/AmmoMenu/TurnsLeft.png [flags: 7] ok (16x128)
0: [Con] Loading /Graphics/Hedgehog/amKamikaze.png [flags: 7] ok (128x128)
0: [Con] Loading /Graphics/Hedgehog/amWhip.png [flags: 7] ok (128x128)
0: [Con] Loading /Graphics/Hedgehog/Kowtow.png [flags: 7] ok (32x512)
0: [Con] Loading /Graphics/Hedgehog/Sad.png [flags: 7] ok (32x512)
0: [Con] Loading /Graphics/Hedgehog/Wave.png [flags: 7] ok (64x512)
0: [Con] Loading /Graphics/Hedgehog/Hurrah.png [flags: 7] ok (32x512)
0: [Con] Loading /Graphics/Hedgehog/ILoveLemonade.png [flags: 7] ok (256x512)
0: [Con] Loading /Graphics/Hedgehog/Shrug.png [flags: 7] ok (64x512)
0: [Con] Loading /Graphics/Hedgehog/Juggle.png [flags: 7] ok (128x512)
0: [Con] Loading /Graphics/ExplPart.png [flags: 7] ok (32x256)
0: [Con] Loading /Graphics/ExplPart2.png [flags: 7] ok (32x256)
0: [Con] Loading /Graphics/Cake_walk.png [flags: 7] ok (64x512)
0: [Con] Loading /Graphics/Cake_down.png [flags: 7] ok (64x512)
0: [Con] Loading /Graphics/Watermelon.png [flags: 7] ok (32x64)
0: [Con] Loading /Graphics/EvilTrace.png [flags: 7] ok (32x256)
0: [Con] Loading /Graphics/HellishBomb.png [flags: 7] ok (32x32)
0: [Con] Loading /Graphics/Seduction.png [flags: 7] ok (32x32)
0: [Con] Loading /Graphics/HHDress.png [flags: 7] ok (64x512)
0: [Con] Loading /Graphics/Censored.png [flags: 7] ok (64x16)
0: [Con] Loading /Graphics/Drill.png [flags: 7] ok (128x128)
0: [Con] Loading /Graphics/Hedgehog/amDrill.png [flags: 7] ok (64x64)
0: [Con] Loading /Graphics/Hedgehog/amBallgun.png [flags: 7] ok (128x128)
0: [Con] Loading /Graphics/Balls.png [flags: 7] ok (31x180)
0: [Con] Loading /Graphics/RCPlane.png [flags: 7] ok (64x128)
0: [Con] Loading /Graphics/Hedgehog/amRCPlane.png [flags: 7] ok (64x64)
0: [Con] Loading /Graphics/Utility.png [flags: 7] ok (96x480)
0: [Con] Loading /Graphics/Hedgehog/Invulnerable.png [flags: 7] ok (48x48)
0: [Con] Loading /Graphics/Hedgehog/Vampiric.png [flags: 7] ok (48x48)
0: [Con] Loading /Graphics/Hedgehog/amGirder.png [flags: 7] ok (512x512)
0: [Con] Loading /Graphics/Hedgehog/SpeechCorner.png [flags: 7] ok (12x9)
0: [Con] Loading /Graphics/Hedgehog/SpeechEdge.png [flags: 7] ok (25x9)
0: [Con] Loading /Graphics/Hedgehog/SpeechTail.png [flags: 7] ok (25x26)
0: [Con] Loading /Graphics/Hedgehog/ThoughtCorner.png [flags: 7] ok (49x37)
0: [Con] Loading /Graphics/Hedgehog/ThoughtEdge.png [flags: 7] ok (23x16)
0: [Con] Loading /Graphics/Hedgehog/ThoughtTail.png [flags: 7] ok (45x65)
0: [Con] Loading /Graphics/Hedgehog/ShoutCorner.png [flags: 7] ok (34x23)
0: [Con] Loading /Graphics/Hedgehog/ShoutEdge.png [flags: 7] ok (30x20)
0: [Con] Loading /Graphics/Hedgehog/ShoutTail.png [flags: 7] ok (30x37)
0: [Con] Loading /Graphics/Hedgehog/amSniperRifle.png [flags: 7] ok (128x64)
0: [Con] Loading /Graphics/Bubbles.png [flags: 7] ok (16x128)
0: [Con] Loading /Graphics/Hedgehog/amJetpack.png [flags: 7] ok (64x320)
0: [Con] Loading /Graphics/Health.png [flags: 7] ok (16x16)
0: [Con] Loading /Graphics/Hedgehog/amMolotov.png [flags: 7] ok (64x64)
0: [Con] Loading /Graphics/Molotov.png [flags: 7] ok (32x288)
0: [Con] Loading /Graphics/Smoke.png [flags: 7] ok (22x176)
0: [Con] Loading /Graphics/SmokeWhite.png [flags: 7] ok (22x176)
0: [Con] Loading /Graphics/Shells.png [flags: 7] ok (8x16)
0: [Con] Loading /Themes/Castle/Dust.png [flags: 5] failed
0: [Con] Loading /Graphics/Dust.png [flags: 7] ok (22x176)
0: [Con] Loading /Graphics/SnowDust.png [flags: 7] ok (22x176)
0: [Con] Loading /Graphics/Explosives.png [flags: 7] ok (96x480)
0: [Con] Loading /Graphics/ExplosivesRoll.png [flags: 7] ok (48x96)
0: [Con] Loading /Graphics/amTeleport.png [flags: 7] ok (64x64)
0: [Con] Loading /Themes/Castle/Splash.png [flags: 5] ok (160x500)
0: [Con] Loading /Themes/Castle/Droplet.png [flags: 5] ok (16x64)
0: [Con] Loading /Graphics/Birdy.png [flags: 7] ok (150x75)
0: [Con] Loading /Graphics/Hedgehog/amCake.png [flags: 7] ok (128x128)
0: [Con] Loading /Graphics/Hedgehog/amConstruction.png [flags: 7] ok (128x128)
0: [Con] Loading /Graphics/Hedgehog/amGrenade.png [flags: 7] ok (128x128)
0: [Con] Loading /Graphics/Hedgehog/amMelon.png [flags: 7] ok (128x128)
0: [Con] Loading /Graphics/Hedgehog/amMortar.png [flags: 7] ok (64x64)
0: [Con] Loading /Graphics/Hedgehog/amSkip.png [flags: 7] ok (128x128)
0: [Con] Loading /Graphics/Hedgehog/amCluster.png [flags: 7] ok (128x128)
0: [Con] Loading /Graphics/Hedgehog/amDynamite.png [flags: 7] ok (128x128)
0: [Con] Loading /Graphics/Hedgehog/amHellish.png [flags: 7] ok (128x128)
0: [Con] Loading /Graphics/Hedgehog/amMine.png [flags: 7] ok (128x128)
0: [Con] Loading /Graphics/Hedgehog/amSeduction.png [flags: 7] ok (128x128)
0: [Con] Loading /Graphics/Hedgehog/amVamp.png [flags: 7] ok (256x256)
0: [Con] Loading /Graphics/BigExplosion.png [flags: 7] ok (385x385)
0: [Con] Loading /Graphics/SmokeRing.png [flags: 7] ok (200x200)
0: [Con] Loading /Graphics/BeeTrace.png [flags: 7] ok (64x64)
0: [Con] Loading /Graphics/Egg.png [flags: 7] ok (32x32)
0: [Con] Loading /Graphics/TargetBee.png [flags: 23] ok (32x32) [AD: 1932886506]
0: [Con] Loading /Graphics/Hedgehog/amBee.png [flags: 7] ok (256x256)
0: [Con] Loading /Graphics/Feather.png [flags: 7] ok (15x25)
0: [Con] Loading /Graphics/Piano.png [flags: 7] ok (128x128)
0: [Con] Loading /Graphics/Hedgehog/amSineGun.png [flags: 7] ok (128x512)
0: [Con] Loading /Graphics/Hedgehog/amPortalGun.png [flags: 7] ok (128x128)
0: [Con] Loading /Graphics/Portal.png [flags: 7] ok (32x192)
0: [Con] Loading /Graphics/cheese.png [flags: 7] ok (32x32)
0: [Con] Loading /Graphics/Hedgehog/amCheese.png [flags: 7] ok (128x128)
0: [Con] Loading /Graphics/Hedgehog/amFlamethrower.png [flags: 7] ok (256x256)
0: [Con] Loading /Themes/Castle/Chunk.png [flags: 5] ok (64x64)
0: [Con] Loading /Graphics/Note.png [flags: 7] ok (64x64)
0: [Con] Loading /Graphics/SMineOff.png [flags: 7] ok (32x32)
0: [Con] Loading /Graphics/SMineOn.png [flags: 7] ok (32x32)
0: [Con] Loading /Graphics/Hedgehog/amSMine.png [flags: 7] ok (128x128)
0: [Con] Loading /Graphics/Hedgehog/amHammer.png [flags: 7] ok (128x128)
0: [Con] Loading /Graphics/Hedgehog/amResurrector.png [flags: 7] ok (64x64)
0: [Con] Loading /Graphics/Cross.png [flags: 7] ok (108x138)
0: [Con] Loading /Graphics/AirDrill.png [flags: 7] ok (128x128)
0: [Con] Loading /Graphics/NapalmBomb.png [flags: 7] ok (64x64)
0: [Con] Loading /Graphics/BulletHit.png [flags: 7] ok (96x96)
0: [Con] Loading /Themes/Castle/Snowball.png [flags: 5] failed
0: [Con] Loading /Graphics/Snowball.png [flags: 7] ok (16x16)
0: [Con] Loading /Themes/Castle/amSnowball.png [flags: 5] failed
0: [Con] Loading /Graphics/Hedgehog/amSnowball.png [flags: 7] ok (128x128)
0: [Con] Loading /Themes/Castle/Snow.png [flags: 21] failed
0: [Con] Loading /Graphics/Snow.png [flags: 23] ok (3x3) [AD: 652839289]
0: [Con] Loading /Themes/Castle/SDFlake.png [flags: 5] failed
0: [Con] Loading /Graphics/SuddenDeath/SDFlake.png [flags: 7] ok (64x192)
0: [Con] Loading /Themes/Castle/SDWater.png [flags: 5] ok (128x48)
0: [Con] Loading /Themes/Castle/SDClouds.png [flags: 5] ok (256x512)
0: [Con] Loading /Themes/Castle/SDSplash.png [flags: 5] ok (160x500)
0: [Con] Loading /Themes/Castle/SDDroplet.png [flags: 5] ok (16x64)
0: [Con] Loading /Graphics/Timebox.png [flags: 7] ok (50x162)
0: [Con] Loading /Graphics/slider.png [flags: 7] ok (3x17)
0: [Con] Loading /Graphics/botlevels.png [flags: 7] ok (22x15)
0: [Con] Loading /Graphics/Hedgehog/amCleaver.png [flags: 7] ok (128x128)
0: [Con] Loading /Graphics/cleaver.png [flags: 7] ok (64x64)
0: [Con] Loading /Graphics/star.png [flags: 7] ok (12x12)
0: [Con] Loading /Graphics/icetexture.png [flags: 7] ok (128x128)
0: [Con] Loading /Graphics/Hedgehog/amIceGun.png [flags: 7] ok (64x64)
0: [Con] Loading /Graphics/Hedgehog/amFrozenHog.png [flags: 7] ok (64x64)
0: [Con] Loading /Themes/Castle/amRubber.png [flags: 21] failed
0: [Con] Loading /Graphics/amRubber.png [flags: 23] ok (320x320) [AD: -2036928074]
0: [Con] Loading /Graphics/boing.png [flags: 7] ok (101x97)
0: [Con] Loading /Themes/Castle/custom1.png [flags: 21] failed
0: [Con] Loading /Graphics/custom1.png [flags: 23] ok (2x2) [AD: 1470166450]
0: [Con] Loading /Themes/Castle/custom2.png [flags: 21] failed
0: [Con] Loading /Graphics/custom2.png [flags: 23] ok (2x2) [AD: 949680558]
0: [Con] Loading /Themes/Castle/custom3.png [flags: 21] failed
0: [Con] Loading /Graphics/custom3.png [flags: 23] ok (2x2) [AD: 696581546]
0: [Con] Loading /Themes/Castle/custom4.png [flags: 21] failed
0: [Con] Loading /Graphics/custom4.png [flags: 23] ok (2x2) [AD: 710803893]
0: [Con] Loading /Themes/Castle/custom5.png [flags: 21] failed
0: [Con] Loading /Graphics/custom5.png [flags: 23] ok (2x2) [AD: 992478641]
0: [Con] Loading /Themes/Castle/custom6.png [flags: 21] failed
0: [Con] Loading /Graphics/custom6.png [flags: 23] ok (2x2) [AD: 1541540269]
0: [Con] Loading /Themes/Castle/custom7.png [flags: 21] failed
0: [Con] Loading /Graphics/custom7.png [flags: 23] ok (2x2) [AD: -1936978519]
0: [Con] Loading /Themes/Castle/custom8.png [flags: 21] failed
0: [Con] Loading /Graphics/custom8.png [flags: 23] ok (2x2) [AD: -853143131]
0: [Con] Loading /Graphics/FrozenAirMine.png [flags: 23] ok (64x256) [AD: -1944306120]
0: [Con] Loading /Graphics/AirMine.png [flags: 7] ok (160x256)
0: [Con] Loading /Graphics/Hedgehog/amAirMine.png [flags: 7] ok (128x128)
0: [Con] Loading /Themes/Castle/FlakeL.png [flags: 5] failed
0: [Con] Loading /Themes/Castle/SDFlakeL.png [flags: 5] failed
0: [Con] Loading /Graphics/SuddenDeath/SDFlakeL.png [flags: 5] failed
0: [Con] Loading /Themes/Castle/CloudsL.png [flags: 5] failed
0: [Con] Loading /Graphics/CloudsL.png [flags: 5] failed
0: [Con] Loading /Themes/Castle/SDCloudsL.png [flags: 5] failed
0: [Con] Loading /Graphics/SDCloudsL.png [flags: 5] failed
0: [Con] Loading /Graphics/Duck.png [flags: 7] ok (32x32)
0: [Con] Loading /Graphics/Hedgehog/amDuck.png [flags: 7] ok (64x64)
0: [Con] Loading /Graphics/Hedgehog/amMinigun.png [flags: 7] ok (64x128)
0: [Con] Loading /Graphics/sliderInverted.png [flags: 7] ok (3x17)
0: [Con] Loading /Graphics/FingerBack.png [flags: 7] ok (64x384)
0: [Con] Loading /Graphics/FingerBackInv.png [flags: 7] ok (64x384)
0: [Con] Loading /Graphics/TargetpBack.png [flags: 7] ok (32x32)
0: [Con] Loading /Graphics/TargetpBackInv.png [flags: 7] ok (32x32)
0: [Con] Loading /Graphics/HealthHUD.png [flags: 7] ok (18x18)
0: [Con] Loading /Graphics/HealthPoisonHUD.png [flags: 7] ok (18x18)
0: [Con] Loading /Graphics/VampHUD.png [flags: 7] ok (24x18)
0: [Con] Loading /Graphics/KarmaHUD.png [flags: 7] ok (18x18)
0: [Con] Loading /Graphics/MedicHUD.png [flags: 7] ok (18x18)
0: [Con] Loading /Graphics/MedicPoisonHUD.png [flags: 7] ok (18x18)
0: [Con] Loading /Graphics/HaloHUD.png [flags: 7] ok (22x11)
0: [Con] Loading /Graphics/InvulnHUD.png [flags: 7] ok (18x18)
0: [Con] Loading /Graphics/amPiano.png [flags: 7] ok (42x42)
0: [Con] Loading /Graphics/Hedgehog/amLandGun.png [flags: 7] ok (128x128)
0: [Con] Loading /Graphics/Hedgehog/amShoryuken.png [flags: 7] ok (64x256)
0: [Con] Loading /Graphics/throughWrap.png [flags: 7] ok (16x26)
0: [Con] Loading /Graphics/Flags/hedgewars.png [flags: 0] ok (22x15)
0: [Con] Loading /Graphics/Flags/cpu.png [flags: 0] ok (22x15)
0: [Con] Loading /Graphics/missions.png [flags: 2] ok (32x384)
0: [Con] Loading /Graphics/Hedgehog.png [flags: 7] ok (256x256)
0: [Cmd] sendlanddigest
0: CheckLandDigest: M-1944306120|-1892328792 digest :
0: Assigned Gear coordinates (2447,1630)
0: Assigned Gear coordinates (2596,1377)
0: Assigned Gear coordinates (2740,1891)
0: Assigned Gear coordinates (2303,1786)
0: Assigned Gear coordinates (1694,1580)
0: Assigned Gear coordinates (1377,852)
0: Assigned Gear coordinates (2078,1818)
0: Assigned Gear coordinates (1697,1795)
0: AddGear: #9 (0,0), d(Shocking,Shocking) type = gtATStartGame
0: AddGear: #10 (0,0), d(Shocking,Shocking) type = gtMine
0: Assigned Gear coordinates (2789,1397)
0: AddGear: #11 (0,0), d(Shocking,Shocking) type = gtMine
0: Assigned Gear coordinates (1170,1445)
0: AddGear: #12 (0,0), d(Shocking,Shocking) type = gtMine
0: Assigned Gear coordinates (876,1088)
0: AddGear: #13 (0,0), d(Shocking,Shocking) type = gtMine
0: Assigned Gear coordinates (1233,1047)
0: AddGear: #14 (0,0), d(Shocking,Shocking) type = gtExplosives
0: Assigned Gear coordinates (1839,1695)
0: AddGear: #15 (0,0), d(Shocking,Shocking) type = gtExplosives
0: Assigned Gear coordinates (1298,1825)
0: AddGear: #16 (1134,1183), d(-2..415710337_-1539440688,67..630097933_-158871728) type = gtGenericFaller
0: AddGear: #17 (3390,1982), d(53..136770386_1776729352,43..678489036_720905552) type = gtGenericFaller
0: AddGear: #18 (1481,924), d(68..855728112_-61964304,66..971762910_256485264) type = gtGenericFaller
0: AddGear: #19 (689,1543), d(-41..340123694_575578744,-82..185271844_-779419808) type = gtGenericFaller
0: AddGear: #20 (1857,1796), d(-11..190242182_1370198584,-45..928783401_426438000) type = gtGenericFaller
0: AddGear: #21 (1538,955), d(-79..902716659_339419096,-46..717978730_-980120672) type = gtGenericFaller
0: AddGear: #22 (993,1353), d(47..072466325_1749110968,70..700168315_2018706920) type = gtGenericFaller
0: AddGear: #23 (3565,929), d(42..812096428_-1798690888,64..812877081_-1798355600) type = gtGenericFaller
0: AddGear: #24 (1777,1038), d(32..582994475_110938768,78..412405807_-252369784) type = gtGenericFaller
0: AddGear: #25 (3075,1941), d(88..659866664_-1434576344,71..479577831_63547384) type = gtGenericFaller
0: AddGear: #26 (2331,1519), d(88..142402820_-368335184,-82..113265823_-1239842888) type = gtGenericFaller
0: AddGear: #27 (951,923), d(33..862082339_-59235184,-62..542309373_280990048) type = gtGenericFaller
0: AddGear: #28 (1994,875), d(-33..901249248_-901406584,20..252892874_-1609370256) type = gtGenericFaller
0: AddGear: #29 (880,719), d(-22..212181124_1379621288,76..937742300_169124744) type = gtGenericFaller
0: AddGear: #30 (2235,1690), d(13..095963165_-388280864,35..540208425_-1915465896) type = gtGenericFaller
0: AddGear: #31 (3344,1980), d(-23..838761247_336672232,-89..939607501_-884931840) type = gtGenericFaller
0: AddGear: #32 (3068,1849), d(22..030411221_-2134422128,53..665927823_715510552) type = gtGenericFaller
0: AddGear: #33 (1841,1236), d(1..445721462_62093264,-48..506427917_-1500477784) type = gtGenericFaller
0: AddGear: #34 (886,1344), d(32..340618658_-2001189048,49..296163927_-1590785480) type = gtGenericFaller
0: [Con] Freeing progress textures...
641: [IPC out] +
1644: [IPC out] +
1999: Delete: #9 (0,0), d(Shocking,Shocking) type = gtATStartGame
2657: [IPC out] +
2922: FreeActionsList called
2922: [Cmd] /nextturn
2922: [IPC out] N
2922: Next turn: time 2922
2922: Wind = -0..495443914_1071785
2926: [Con] Loading /Sounds/voices/Default/Hmm.ogg ...
2926: [Con] ok
3919: [IPC out] +
4629: [Cmd] skip
4629: [IPC out] ,
4699: [Con] Loading /Sounds/voices/Default/Coward.ogg ...
4699: [Con] ok
4901: [Cmd] ammomenu
5612: FreeActionsList called
5612: [Cmd] /nextturn
5612: [IPC out] N
5612: Next turn: time 5612
5612: Wind = -0..731149137_37500
5621: [Con] Loading /Sounds/voices/Default/Yessir.ogg ...
5621: [Con] ok
6295: [Cmd] ammomenu
6295: [Cmd] gencmd R
6295: [IPC out] c
7630: [IPC out] +
7847: [Cmd] /put
7847: [Cmd] /setweap ?
7847: [IPC out] w
9344: [Cmd] ammomenu
9645: [IPC out] +
10654: [IPC out] +
11666: [IPC out] +
12674: [IPC out] +
13515: [Cmd] ammomenu
13685: [IPC out] +
14238: [Cmd] ammomenu
14694: [IPC out] +
15705: [IPC out] +
16510: [Cmd] ammomenu
16711: [IPC out] +
17719: [IPC out] +
17837: [Cmd] +right
17837: [IPC out] R
17838: [Con] Loading /Sounds/steps.ogg
17838: [Con] ok
19730: [IPC out] +
19984: [Cmd] ljump
19984: [IPC out] j
20012: [Con] Loading /Sounds/voices/Default/Jump1.ogg ...
20012: [Con] ok
20706: [Cmd] -right
20706: [IPC out] r
20857: [Cmd] +left
20857: [IPC out] L
20857: [Con] Loading /Sounds/minetick.ogg ...
20857: [Con] ok
20940: [Cmd] -left
20940: [IPC out] l
21040: [Cmd] +left
21040: [IPC out] L
21509: [Cmd] ljump
21509: [IPC out] j
22187: [Cmd] -left
22187: [IPC out] l
23673: Explosion: at (2789,1397)
23673: [Con] Loading /Sounds/explosion.ogg ...
23673: [Con] ok
23673: Delete: #10 (2789,1397), d(-0..799999832_-944892877,0..799999832_-944892877) type = gtMine
23774: [IPC out] +
24298: [Cmd] +right
24298: [IPC out] R
24365: [Cmd] -right
24365: [IPC out] r
25087: [Cmd] +right
25087: [IPC out] R
25510: [Con] Loading /Themes/Castle/Droplet3.ogg ...
25510: [Con] Loading /Sounds/Droplet3.ogg ...
25510: [Con] ok
25578: [Con] Loading /Themes/Castle/Droplet2.ogg ...
25578: [Con] Loading /Sounds/Droplet2.ogg ...
25578: [Con] ok
26799: [IPC out] +
27803: [IPC out] +
28804: [IPC out] +
28974: [Cmd] -right
28974: [IPC out] r
29227: [Cmd] +right
29227: [IPC out] R
29294: [Cmd] -right
29294: [IPC out] r
29444: [Cmd] +right
29444: [IPC out] R
29561: [Cmd] -right
29561: [IPC out] r
29828: [Cmd] +right
29828: [IPC out] R
29945: [Cmd] -right
29945: [IPC out] r
30045: [Cmd] +right
30045: [IPC out] R
30178: [Cmd] -right
30178: [IPC out] r
30262: [Cmd] +right
30262: [IPC out] R
30362: [Cmd] -right
30362: [IPC out] r
30478: [Cmd] +right
30478: [IPC out] R
30579: [Cmd] -right
30579: [IPC out] r
30679: [Cmd] +right
30679: [IPC out] R
30780: [Cmd] -right
30780: [IPC out] r
30914: [Cmd] +right
30914: [IPC out] R
31081: [Cmd] -right
31081: [IPC out] r
31900: [Cmd] +right
31900: [IPC out] R
32201: [Cmd] -right
32201: [IPC out] r
32302: [Cmd] +right
32302: [IPC out] R
32637: [Cmd] -right
32637: [IPC out] r
32855: [Cmd] ammomenu
33827: [IPC out] +
34379: [Cmd] /put
34379: [Cmd] /setweap 8
34379: [IPC out] w
34512: [IPC out] P
34562: [IPC out] P
34613: [IPC out] P
34663: [IPC out] P
34713: [IPC out] P
34764: [Cmd] +left
34764: [IPC out] L
34764: [IPC out] P
34830: [IPC out] P
34881: [IPC out] P
34914: [Cmd] -left
34914: [IPC out] l
34931: [IPC out] P
34981: [IPC out] P
35066: [IPC out] P
35118: [IPC out] P
35168: [IPC out] P
35218: [IPC out] P
35269: [IPC out] P
35319: [IPC out] P
35370: [IPC out] P
35421: [IPC out] P
35604: [IPC out] P
35655: [IPC out] P
35738: [IPC out] P
35821: [IPC out] P
35872: [IPC out] P
35923: [IPC out] P
35973: [IPC out] P
36023: [IPC out] P
36090: [IPC out] P
36457: [Cmd] /put
36457: [IPC out] p
36457: put: 2849, 1760
36457: AddGear: #35 (0,0), d(Shocking,Shocking) type = gtGirder
36458: [Con] Loading /Sounds/placed.ogg ...
36458: [Con] ok
36458: Delete: #35 (0,0), d(Shocking,Shocking) type = gtGirder
36949: [Cmd] +right
36949: [IPC out] R
37369: [Cmd] -right
37369: [IPC out] r
37570: [Cmd] +right
37570: [IPC out] R
37687: [Cmd] -right
37687: [IPC out] r
37692: [Con] Loading /Sounds/melonimpact.ogg ...
37692: [Con] ok
38509: [Cmd] +left
38509: [IPC out] L
39862: [IPC out] +
40566: [Cmd] ljump
40566: [IPC out] j
40985: [Cmd] -left
40985: [IPC out] l
41268: [Cmd] +right
41268: [IPC out] R
41436: [Cmd] -right
41436: [IPC out] r
41519: [Cmd] +right
41519: [IPC out] R
42676: [Cmd] -right
42676: [IPC out] r
42760: [Cmd] ammomenu
43882: [IPC out] +
43948: [Cmd] /put
43948: [Cmd] /setweap ?
43948: [IPC out] w
44956: [Cmd] +up
44956: [IPC out] U
46277: [Cmd] -up
46277: [IPC out] u
46296: [Con] Loading /Sounds/voices/Default/Hurry.ogg ...
46296: [Con] ok
46879: [Cmd] +attack
46879: /+attack: hedgehog's Gear^.State = 2
46879: [IPC out] A
46879: [Con] Loading /Sounds/mortar.ogg ...
46879: [Con] ok
46879: AddGear: #36 (2737,1874), d(Shocking,-1_0) type = gtMortar
47015: Explosion: at (2737,1743)
47015: AddGear: #37 (2737,1743), d(0..262179436_54210194,0..776220281_762880802) type = gtCluster
47015: AddGear: #38 (2737,1743), d(-0..251557655_53753992,0..008865515_862801169) type = gtCluster
47015: AddGear: #39 (2737,1743), d(-0..808899903_37833937,0..758080159_755089679) type = gtCluster
47015: AddGear: #40 (2737,1743), d(0..335793131_22917057,0..867714035_802177070) type = gtCluster
47015: AddGear: #41 (2737,1743), d(0..431233435_61471008,0..928232656_828169620) type = gtCluster
47015: Delete: #36 (2737,1743), d(Shocking,0..864999977_801011391) type = gtMortar
47030: [Cmd] -attack
47296: [Con] Loading /Sounds/countdown4.ogg ...
47296: [Con] ok
47315: [Cmd] +left
47315: [IPC out] L
47400: [Cmd] ljump
47400: [IPC out] j
47468: Explosion: at (2743,1881)
47468: [Con] Loading /Sounds/voices/Default/Ooff2.ogg ...
47468: [Con] ok
47468: [Con] Loading /Sounds/voices/Default/Ooff3.ogg ...
47468: [Con] ok
47468: Delete: #41 (2743,1881), d(0..144986739_49176806,-0..350586420_1439065910) type = gtCluster
47505: Explosion: at (2731,1901)
47505: Delete: #38 (2731,1901), d(0..850474184_1224269340,-0..001246110_43003193) type = gtCluster
47570: Explosion: at (2739,1922)
47570: Delete: #40 (2739,1922), d(0..268634365_18333645,-0..710171589_1593506564) type = gtCluster
47627: Explosion: at (2744,1944)
47627: Delete: #37 (2744,1944), d(0..009743544_43368155,-0..864976624_1659994820) type = gtCluster
47668: Explosion: at (2731,1964)
47668: Delete: #39 (2731,1964), d(0..211571641_1379359517,-0..047119783_30267149) type = gtCluster
48128: [Cmd] -left
48128: [IPC out] l
48807: [Con] Loading /Themes/Castle/splash.ogg ...
48807: [Con] Loading /Sounds/splash.ogg ...
48807: [Con] ok
49297: [Con] Loading /Themes/Castle/Droplet1.ogg ...
49297: [Con] Loading /Sounds/Droplet1.ogg ...
49297: [Con] ok
49936: [IPC out] +
50943: [IPC out] +
51376: FreeActionsList called
51376: Delete: #1 (2840,2195), d(0..216774906_352907795,0..662833665_2002671810) type = gtHedgehog
51953: [IPC out] +
51953: [Con] Loading /Sounds/voices/Default/Firstblood.ogg ...
51953: [Con] ok
52958: [IPC out] +
53873: FreeActionsList called
53873: [Cmd] /nextturn
53873: [IPC out] N
53873: Next turn: time 53873
53873: Wind = -0..568672738_196223
54867: [IPC out] +
55568: [Cmd] skip
55568: [IPC out] ,
56551: FreeActionsList called
56551: [Cmd] /nextturn
56551: [IPC out] N
56551: Next turn: time 56551
56551: Wind = -0..419117122_404548
57024: [Cmd] ammomenu
57024: [Cmd] gencmd R
57024: [IPC out] c
58227: [Cmd] ammomenu
58545: [IPC out] +
59553: [IPC out] +
60562: [IPC out] +
61567: [IPC out] +
61784: [Cmd] quit
62286: [Cmd] confirm
62286: [IPC out] Q
62286: [Con] Freeing resources...
62286: FreeActionsList called
halt at 62286 ticks. TurnTimeLeft = 39738

Mistikator
User offline. Last seen 4 years 40 weeks ago. Offline
Joined: 2020-03-19
Posts: 4

nemo allegedly wrote:

Huh. Weird. Can you share the game log with us? My Documents\Hedgewars\Logs\game0.log if I recall the windows location correctly.

BTW, you should have been able to request an email to reset your account password.
You can also drop by our channel to talk to us about it.


I think the hwengine.exe disapears somehow, since i cant see it on the folder anymore

nemo
nemo's picture
User offline. Last seen 24 weeks 2 days ago. Offline
Joined: 2009-01-28
Posts: 1861

mysterious disappearing hwengine makes me think you have some antivirus software doing something.
also that game log looks totally normal.
Et.. salut.

--
Oh, what the heck. 1PLXzL1CBUD1kdEWqMrwNUfGrGiirV1WpH <= tip a hedgewars dev

Wuzzy
Wuzzy's picture
User offline. Last seen 30 weeks 22 hours ago. Offline
Joined: 2012-06-20
Posts: 1304

I think this log file is not actually from a playthrough where it did crash. At the end I clearly see that someone (wink, wink) has pressed Q and Y (quit and confirm) keys.

You need to grab the log file DIRECTLY after you crashed. You must not start another game in-between. If you grabbed the file after a normal functioning game, you will only get the log file of that normal game.

Note the log file is overwritten every time you start a new match.

Hi, I am a Hedgewars developer. Smile

Mistikator
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Wuzzy allegedly wrote:

I think this log file is not actually from a playthrough where it did crash. At the end I clearly see that someone (wink, wink) has pressed Q and Y (quit and confirm) keys.

You need to grab the log file DIRECTLY after you crashed. You must not start another game in-between. If you grabbed the file after a normal functioning game, you will only get the log file of that normal game.

Note the log file is overwritten every time you start a new match.


Hey,
thanks for help. Ive remove lost of things from my PC and it seems to work now.

Nemo merci bcp ! je ne sais pas trop ce que j'ai fait mais je l'ai fait ahah !

Hedgewars Tricks
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Posts: 39

Hey,
good to see that it works now. I actually has this problem myself a little while back, here's the thread: http://www.hedgewars.org/node/8950
I also brought this topic up on the Hedgewars Discord server (which you should check out if your into that kind of thing), and one thing they mentioned is that most anti-virus programs installed on your computer will have a coronary should you try to run Hedgewars. Make sure, if you run into this again, that you make bypasses/exceptions in your antivirus menu (if, of course, you have one)

Yum

nemo
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I don't know about "most" antivirus. More like "a few" antiviruses depending on specific configuration.
We used to have a FAQ about this, since there was one specific program that reliably failed.

In any case, I'd say 99% of our windows users, who are also using AV usually (system AV if nothing else) do not seem to have problems.

It would be good to start collecting reports to learn more I guess.

As for why, it could be due to launching hwengine.exe (starting secondary apps sometimes freaks out antivirus for nutty bizarre reasons). The proposed embedding of the engine in the desktop frontend as is being done on mobile might help with that. and/or the fact that hedgewars is simply not as major a piece of software as like the latest AAA game so is unlikely to be manually whitelisted.

--
Oh, what the heck. 1PLXzL1CBUD1kdEWqMrwNUfGrGiirV1WpH <= tip a hedgewars dev

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