[Theme] Building_v1

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KIRA
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Download link:https://www.dropbox.com/s/nvk42st0h31fcg1/Building_v1.hwp?dl=1

I'm back with another theme that I think came out very well. I had an idea in mind from some time of vertical and diagonal girders automatically generated in maps so I decided to try to realize this in another way ( drawing diagonal girders as objects). Apart from that, The Land texture and the background are obviosly inspired (copied) from the brick theme while remaining objects are pretty normal aside from the rulers, I am very happy about how rulers come out, I think they are my favourite objects given how versatile they are, in fact after having drawn a single piece of it you can compose all sort of shapes with them.

I am open to suggestions so I can improve.
Hope you like it. Bye

Wuzzy
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Haaaaaa. You actually did it! Diagonal girders! Nice one. Big Grin

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KIRA
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Thank you!! Big Grin

Shadow_The_Worm
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Good job there, KIRA, but hold on a moment, there are some flaws in this theme (both are related to the Construction/Girder tool):
1. Diagonal long girder from bottom to top has some rogue pixels close to the bottom.
2. In HedgeEditor this tool's Icy and Bouncy settings are essentially the same, making them hard to differ one from the other (both are green).
Please fix these flaws in the next release, mate.

KIRA
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Thank you for letting me know I will fix n.1 as soon as possible. Regarding n.2 have you any ideas on how to fix it? how the Hedgeeditor Script change the coulurs of girders?

Shadow_The_Worm
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The evidence of the second problem is as follows:
I launched the game, went to Single Player, set the scipt to HedgeEditor, set the theme of the generated map to Building_v1, loaded a pair of teams, started the game, et cetera. When the game engine loaded, I warped on top of a wacky ruler with the Teleport utility, then I equipped the Construction utility and placed 3 short girders. The central girder was normal, the left girder's mode was set to Bouncy (which by default turns the girder green), the right girder's mode was set to Icy (which by default turns the girder blue, but in this theme it's green. To finish off, I climbed on top of the central horizontal girder with the rope, used the Gear Placer to spawn a crate with the PPD (Portable Portal Device), collected it and used the Portable Portal Device on the other two girders turned diagonally. The right girder confirmed the portal's opening (due to it being set to Icy), but the left girder denied it (since it was Bouncy).

KIRA
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Yea I already understood the problem but I dont know how to fix it

Shadow_The_Worm
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Neither do I. Even checking the change-extension archive didn't help. I copied the theme, changed the copy's extension to "zip", extracted it, dug in, changed the cfg file to txt... sigh, no evidence of something like that in it.

nemo
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Hm... if I understood at all what you're trying to do, I could try to help I guess Smile

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