Bugs
Sat, 2025-04-05 23:53
Hello. I am an active player. Over the course of my time I have seen several things that have confused me, I think this is a bug. 1) The portal gun, which sometimes hits on the 2nd try if you aim at one place. 2) The ice gun, which for some reason does not freeze, but shoots through the hedgehog, for example, into a rock, a bridge and any other surface. But then, by some miracle, it freezes the hedgehog at some angle, although before that it did not freeze at all and you were standing in one place. Is this a bug or a feature of the game?
These sound like new bugs.
Can you please record a short demo of it an upload it to the Demos section of this website and post a link here? (if the game is longer, also provide timestamps)
(at the end of each game, you can save the demo of the game into a file)
Hi, I am a Hedgewars developer.
Sounds like someone is total noob, who dont know anything about hitboxes.
https://yapx.ru/album/YwKwH[/img]
for example
https://yapx.ru/album/YwKwH
Hedgewars developers, why do you have such a strong imbalance in the randomness of moves? For example, my opponent goes first 10 times in a row, and I go once. Also with weapons, 3 hearts in a row, cheese, when the other player has watermelons, miniguns, cakes. This has never happened before. And also pay attention to the player named grenka. Uses cheats. He has the largest number of first moves, the coolest weapons and only due to this has a very significant advantage. I repeat: this has never happened before. Fix these problems please, especially with the turn order. It's very unbalanced in the game.
And also a wish that it would be possible to set the order of moves.
The randomness of turns is not in anyone's favor, it is just seed stuff. I'm betting that you're not very lucky with the seeds you get when matched against other players, with the seed not favouring your team.
Also, according to the crate logic, crate pickups outside of health crates are randomized on PICKUP, not on DROP. That means that you can't manipulate crates' drop data and will have to live with what you get upon a weapon/utility pickup. I'm not a developer, but that's how the game works.