Woodadoo



Boing Boinggggggg
 

a new map?

/me love this Smile

new hedgies?

Hedgewars meets Yoshi's Island? Cool! :-P

A Hedgewars Mini-Game?

Hedgewars becoming a platformer?!!??!?!?!

A picture of a Hedgehog in a Jump`n run game?

It's like a kirby's game level

Shocking wow! it is new scheme?

Are those flowers superimposed in the foreground? If so, that is an excellect gfx idea! I remember a lot of that from some of my fav SNES games, it added a surprising amount of depth. It looks really good with parallax scrolling!

Geek

how to download it pleaaaaaaase?

Melon Melon Melon Melon Melon Melon

Sunglasses! How can I get a Portal Gun in My Hedgewars (Linux)? Please answere quickly!

wennie, you need to install the development version.

Try running these commands:

sudo apt-get install mercurial cmake qt4-qmake libqt4-dev libsdl1.2-dev libsdl-net1.2-dev libsdl-mixer1.2-dev libsdl-image1.2-dev libsdl-ttf2.0-dev liblua5.1-dev fpc

... then wait, downloading the packages for development will take a while ...

mkdir ~/games
mkdir -p ~/hg/hedgewars
cd ~/hg/hedgewars
hg clone https://hedgewars.googlecode.com/hg/ trunk

... then wait, the initial clone of the repository will take a while, is about 420MiB or so ...

cd ~/hg/hedgewars/trunk
cmake -DCMAKE_BUILD_TYPE="DEBUG" -DCMAKE_INSTALL_PREFIX="$HOME/games" -DDATA_INSTALL_DIR="$HOME/games" -DWITH_SERVER=0
make install

... then wait for the build to complete, then run ...

~/games/bin/hedgewars

Or possibly, __GL_SYNC_TO_VBLANK=1 ~/games/bin/hedgewars 
for nvidia vsync
You can also create a launcher for it on your desktop or on applications menu if you wish, using the ~/games/bin/hedgewars path To update in the future run:
cd ~/hg/hedgewars/trunk
hg pull -u
cmake -DCMAKE_CXX_FLAGS="-g" -DCMAKE_INSTALL_PREFIX="$HOME/games" -DDATA_INSTALL_DIR="$HOME/games" -DWITH_SERVER=0
make install

And how to install this on windows?

i can't find a thread about it.

razdor2k allegedly wrote:

And how to install this on windows?

i can't find a thread about it.

If you're using windows, just stick with the 0.9.13 release.

You can try developer builds of .14, but you are likely to be out of sync with people on latest dev code.
Building under windows is a much more painful process than the copy and paste stuff above, but can be worked out.
Basically you just need to find all the dependencies from the FAQ by hand, and install/configure 'em yourself.
Personally I think setting up a quick Ubuntu dual boot would be less work and more clicky and graphical.

Is this still being wondered about?

nemo allegedly wrote:

... then wait, the initial clone of the repository will take a while, is about 450MB or so ...

Only the initial clone? when you do the clone command again does it not have to clone it all again?

You don't rerun clone. Unless making a new copy locally and you can use your existing copy for that.
To update, run:
hg pull -u

nemo allegedly wrote:

You don't rerun clone. Unless making a new copy locally and you can use your existing copy for that.
To update, run:
hg pull -u


Thanks!

ZOMG
U doing it all wrong

(install needed libraries, see other posts... )

hg clone https://hedgewars.googlecode.com/hg/ hedgewars
cd hedgewars
cmake . (add [-DWITH_SERVER=1] for server)
make
sudo make install

Inu allegedly wrote:

Hedgewars becoming a platformer?!!??!?!?!

It technically already is, if I know what you mean.

I never heard this hedgewars minigame before :/. I can't remember that scheme and map Sad Smiley

Thanks
serach

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