Support
Slower game on Cheese 2 map
I noticed a significant slowdown of the game when playing the map "Cheese 2" which I published here almost a week ago.
I don't have that high-end hardware, but I never ran into problems on any other theme and any other map.
Can anybody else confirm this problem on this particular map?
Ping Timeout
No, it's NOT a normal Ping Timeout, I have a good internet connection always at least over 5mb/s.
So I wanted to play with my friend, went to the official server. It says "Connecting...", after a while it either says ping timeout or some other internet connection. AND the same happens with LAN!(I tried using Release candidate and normal one, still the same) In Lan it's a bit different though. I can get on the server, but if I press buttons nothing happens, and after a while it says that I've disconnected from the server but I still can see the "server". Even if I host my OWN server the same happens.
Help!!
Floating hedgehogs
FYI, I recorded several demos which show glitches that may occour if a hedgehog stands on your head and it is your turn. If you do it right, the other hedgehog will float in mid-air.
Get hedgehogs floating …
… using a rope
… using a piano
… using time-travel
… using a portal gun
All four demos show basicly the same glitch. Please discuss the glitch here instead of the demo pages unless you want to discuss one particular demo. Thanks.

Duplicate instance declarations
I’m getting the following error at build time:
[13 of 21] Compiling Actions ( /home/gallaecio/proxectos/paquetes/repositorios/games/hedgewars/src/hedgewars-src-0.9.18/gameServer/Actions.hs, /home/gallaecio/proxectos/paquetes/repositorios/games/hedgewars/src/hedgewars-src-0.9.18/build/gameServer/Actions.o )
[ 49%]
/home/gallaecio/proxectos/paquetes/repositorios/games/hedgewars/src/hedgewars-src-0.9.18/gameServer/Actions.hs:86:10:
Duplicate instance declarations:
instance NFData B.ByteString
-- Defined at /home/gallaecio/proxectos/paquetes/repositorios/games/hedgewars/src/hedgewars-src-0.9.18/gameServer/Actions.hs:86:10
instance NFData B.ByteString
-- Defined in `Data.ByteString.Internal'
Building CXX object QTfrontend/CMakeFiles/hedgewars.dir/ui/widget/igbox.cpp.o
make[2]: *** [bin/hedgewars-server] Erro 1
make[1]: *** [gameServer/CMakeFiles/hedgewars-server.dir/all] Erro 2
make[1]: *** Agardando por traballos non rematados....
I’m using 7.6.1 and bytestring-show 0.3.5.4.
Any idea about why this is happening or how can I solve it?
Bug? Weapon Menu key not working fully
As of version .18, the Weapon Menu display key only works fully, when it is assigned to the mouse's Right Click. Custom key layouts may find this difficult as it forces them to rely on the buttons F1 through F10 to select weapons.
Times when the key does work correctly include: when used during another players turn; and when used while hanging from the rope.

