Support
Bad graphics on integrated Intel GMA starting with 0.9.14
Hello,
I have an Intel Core i7 (2.67 GHz) with integrated graphics, and when I play with a background enabled, Hedgewars slows down to a crawl (~6 fps).
This was fine in version 0.9.13, but starting with 0.9.14, the "reduce quality" checkbox, which basically did just that - remove the background, got replaced with a slider which also reduces the texture quality and makes everything all ugly and pixelated - all until I switch to the highest quality.
Here are some screenshots to demonstrate:
Here's 0.9.15 with lowest quality ("0"):

Here's 0.9.15 with quality higher by 1 (note the drop in fps):

Here's 0.9.15 with highest quality ("5"):

And here's 0.9.13 with reduced quality (notice the smooth graphics):

So, is there a way to get rid of the background but leave the image quality smooth and unpixelated like in the reduced quality mode in 0.9.13?
Thanks
EDIT: created a bug report here.
Visual problem and bug in 0.9.15
I just found a weird (and bad) visual problem in the new version of HW.
Now 'TeamTophat','TeamHair','TeamCap','TeamHeadband' are no longer working correctly.
The first is always red and the other are either invisible or of weird wrong colors.
This is not a major bug, but it's again a very bad bug, beacuse it makes a (small) feature of this great game unusable.
I hope there will be a solution soon.
(Using Windows 7 x86 Home Premium with HW 0.9.15)
-ChipHome
cannot start simple game
i get this err msg:

using the latest release and macosx leopard 10.5.8
alon
can i move the weapons menu to left side of the screen?
hedgewars is the only game that correctly supports my rather strange dual monitor setup (different size of screens, at different height) and i would like to play on both of them.
the only problem is that the weapon/tools menu is at the right side of the right screen and i would prefer it on the left screen (anywhere on it is fine)
is there any way i can move it there?
i play on ubuntu 10.10 , but i have access to a windows setup if it helps.
Random weapons & Timeless
Hello
When using this two options together, the game can't load the map :
Last two engine messages:
Lua: Scripts/Multiplayer/Random_Weapon.lua loaded
Invalid store number
With other modes than Timeless, it just work fine 
