Support
why is sometimes room destroyed and why not?
Can anybody explain to me why sometimes the room is destroyed when the host leaves, and at other times someone else (random) is made host.
It is quite annoying when the room gets destroyed because 1 person decides to leave so i was hoping to learn a way to prevent this if i am host.
thanks!
Ubuntu 11.10 64 bit: Hedgewars lags at resolution 1280x1024
Hello. I've got a little problem with hedgewars:
For some reason, the game starts to jerk and lag, at 20 fps. The game only behaves like this if I have the resolution turned on 1280x1024(the resolution that I always use on the computer and normally runs smooth with everything else), every other resolution works nearly perfect for some reason. The graphics quality setting doesn't affect this much.
I don't know why it behaves like this, because everything else on my computer gets along with this resolution very well, including other games(also 3D).
I also have dualboot with windows on the pc, where it runs completely fine, so I don't think the hardware is the problem, and I also don't think it's this common problem with the sound card, as the sound settings don't affect the gameplay.
Operating systems(Dual boot):
Windows XP 32-bit
Ubuntu 11.10 64-bit
The hedgewars version I'm running is 0.9.17 .
My graphics card is a ATI radeon 2100, and the driver I'm using is "radeon", if that's important.
I would really appreciate if someone could help me.
Upgrade old version format demos (.hwd)
Hi.
Can I convert my old hwd (.39.hwd or older) files to actual version (.41.hwd)?
Thanks!
Lag in lastest version
Hello all
Whenever I try to start a game, it loads and lags loads
in between turns. I put it at the lowest resolution, but
no joy.
PLEASE HELP
Rope/Water Crash Bug and f8 menu bug
Hey there,
(disclaimer- this bug may be already reported but I looked and couldn't find it so excuse my ignorance if it has)
1.
I'd just like to report a bug most pertinent to shoppa players-
In this new version we are getting copious amounts of local client in-game window crashes when a rope is used while entering water zones. This is mostly a problem on maps like Octorama, where it happens like 30 percent of games (when someone does the action)
The player who used the rope while falling into water is sent to lobby and everyone else gets a lag signal until said player leaves the room.
I couldn't reproduce the effect in single player offline mode.
2.
Another bug is one i've experienced with the weapon menu.
Seemingly randomly, on a turn after using f8 to pick rope, the slide-out weapons menu fails to appear when pressing right click. instead you just see a tiny piece of it jump into the screen then back out again. pressing f8 again then right click allows the menu to work properly. This sucks for shoppa, where you just dont have time for that.
3. This is a feature suggestion- could we get a button that just scrolls through weapon equipped in the inventory in order? if there is already such a button which is it? lol
So again i hope this meets the right eyes, especially the water thing is really annoying for shoppa players.
Thanks for all the hard work, love this game 
Happy shopping
logan