Support

Rejoining players can't get their team back

I host a server with a few friends.
Whenever a player disconnects for whatever reason and connects again to the game, they don't get to control their team again. The team's hedgehogs remain transparent and their turns are skipped until the team automatically surrenders and is removed.

In 0.9.22 it used to give the reconnecting player their team back, but since .23 that is not happening anymore. Either that or something wasn't set up correctly.

Is there something I can do?

Qt 4 will be removed from the next Debian

https://wiki.debian.org/Qt4Removal

We need to upgrade to Qt 5 or we will lose tons of players.

[Bug] 0.9.23 - The game engine died unexpectedly! (exit code 217)

I am the current package maintainer for Fedora Linux and I just built 0.9.23. You can actually finish the game but there's always a pop-up window saying:

The game engine died unexpectedly! (exit code 217)
We are very sorry for the inconvenience Sad Smiley
If this keeps happening, please click the ‘Feedback’ button in the main menu!

I tried playing a demo to see if I could reproduce the problem directly with hwengine but none of the demos are new enough but I did get this:

$ hwengine Download/mission_3_trzecie_podejscie.51.hwd
Attempting to play demo file "Download/mission_3_trzecie_podejscie.51.hwd"
Hedgewars engine 0.9.23-r12836 (8610462e3d33) with protocol #53
Init SDL... ok
Init SDL_ttf... ok
Init SDL_image... ok
Loading /Graphics/hwengine.png [flags: 8] ok (32x32)
Number of game controllers: 0
Not using any game controller
Getting game config...
Loading /Fonts/DejaVuSans-Bold.ttf (12pt)... ok
Loading /Fonts/DejaVuSans-Bold.ttf (24pt)... ok
Loading /Fonts/DejaVuSans-Bold.ttf (10pt)... ok
Loading /Fonts/wqy-zenhei.ttc (12pt)... ok
Loading /Fonts/wqy-zenhei.ttc (24pt)... ok
Loading /Fonts/wqy-zenhei.ttc (10pt)... ok
Loading progress sprite: Loading /Graphics/Progress.png [flags: 6] ok (324x972)
Lua: Missions/Campaign/A_Classic_Fairytale/journey.lua loaded
Lua: /Scripts/Locale.lua loaded
Lua: /Scripts/Animate.lua loaded
Protocol version mismatch: engine is too new (got 51, expecting 53)
Freeing resources...
FIXME FIXME FIXME. App shutdown without full cleanup of texture list; read game0.log and please report this problemAn unhandled exception occurred at $00007F063C3B516C:
EAccessViolation:
$00007F063C3B516C

Not sure if it helps any...

Thanks,
Richard

Game Stuck When Changing Map - Bug?

Hi,

I have recently updated to 0.9.23 on Windows and started to have this problem:

When setting up a new game to play and clicking on the image below "Map preview:", sometimes HW "gets stuck" showing just the timer symbol and never displays a new map. At this point HW either won't let me start a game (clicking Start does nothing) or the game "hangs" when it starts to load. It is worth pointing out that this happens only sporadically - sometimes it might happen after clicking the map once or twice, at other times it might be possible to click many tens of times before this issue kicks in.

I never experienced this problem with previous versions and haven't made any other changes to my system other than installing the latest HW. However, it is now happening quite frequently and is in particular making online play difficult, as when it happens I need to close HW (sometimes via Task Manager).

Has anyone else noticed this? Just wondering why this happens and could it be fixed?

Many Thanks.

[Bug] Two small issues - Version 0.9.23 windows 32.

Just tried new version and noticed 2 small issues. Not sure if these are bugs and don't want to bother but I love the game and figured if I report these it would be my way of helping in some small way.

1. General game - Pressing t to chat in main game enters chat but also t character requiring user to backspace. Thought it was just me but another player said it happens to them also.

2. Official racer room - After first turn a shadow racer for best time run usually is initialized. If the current hog skips their turn the shadow racer will not reset and will continue racing, even when the next hog starts their turn.

Version 0.9.23 windows 32.

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