Hedgewars deleted from Wikipedia

Wikipedia Deletionist Katamari

Welp. Page is gone. An admin said it would need to be cleaned up to meet his standards, although there once again seems to be ambiguity over whether the game is notable (plenty of links/articles presented to show that) versus whether the existing page for the game was of adequate quality.
Oddly, the solution to a page being of low quality is to delete it, and erase all history, making it rather hard to improve the page further...

If anyone here is from Wikipedia and feels like assisting in a resurrection perhaps you could try contacting the person who made the decision here:
https://en.wikipedia.org/wiki/Wikipedia:Deletion_review/Log/2014_Februar...

About getting the page and its history put somewhere.
If anyone wants to improve the page (assuming the wikipolitics allow it at some point), or the dozen or so pages in other languages that still exist, please read the comments on the link above, where you could find useful resources for 3rd party references.

I attempted to contact the admin about hosting a copy of the deleted page for improvement and inclusion, something he'd offered to do in his decision.
I tried asking this directly below his decision on the deletion page, then on his own page, but he seems to have ignored this so far. Perhaps if someone else tried too.

Sorry to those fans who took an interest.

Changes to the 0.9.20 branch since release

I'm posting this as a bit of a favour to the distros, since I've been asked by a couple of people already.
So, the main problem with the initial source release was that due to a bug in fpc, 32 bit builds using -O2 or higher were causing weird bugs. We'd encountered this before release in the Windows build, but due to a confusion of the cause, had thought it was due to changes in the Windows build env initially.

So:
0.9.20.1 - This merged the fix/workaround for the bug in fpc, and added some fixes for build problems encountered on OSX and some distro configs. As well as some minor things like a fix for a crasher with "shoppa map" lua + low quality land tex, and some minor optimisations.
0.9.20.2 - This rather hurridly replaced .1 due to rejecting trunk changes causing loss of a line in a file that was needed for the minor optimisations.
0.9.20.3 - This provides some more OSX changes, a small fix for a crasher for mask.png maps taller than 16384, and, more importantly, changes made by the Ubuntu porter trying to get Hedgewars to compile on ARM/Sparc.
0.9.20.4 - This drops some unneeded files from the package (saving 20MiB on the tarball), build system tweaks (including OSX) and includes more changes on the ARM/Sparc front, which was again the reason that triggered it.
0.9.20.5 - This final package appears to fix all the compilation problems on Ubuntu ARM/Sparc.

Hedgewars 0.9.20 Released!

Christmas is here...


and Hedgewars 0.9.20 too!!!

First off we'd like to thank everyone who contributed to make this fun and exciting new release!

So, what's new?

  • Shapes on drawn maps
  • New rubber utility
  • A polished Graphical user interface
  • AFK mode. (Press p when not your turn online to trigger autoskip of your turn.)
  • Visual enhancements for whip and crosshair
  • New hats
  • New voice pack (Russian)
  • Map edges can wrap or bounce.
  • Password protected rooms
  • Translation updates
  • Many, many, many bugfixes.
  • And much more

And a new Mission Campaign: A Space Adventure! (thanks to Master_ex for working on it!)

You want it? So go to the download section and grab it!

Mac OS X, supporting 10.6 to 10.9.

Linux distros will appear as the packagers are notified (filing a bug with your distro speeds things up).

------------

Some screenshots from the new version for you Wink Smiley

From the Hedgewars Dev Team:

0.9.20 Beta!

A new version of Hedgewars is about to be released, you can help by testing it!

Below are links to download it:

Microsoft Windows XP, Vista, 7 and 8: HERE

There is currently a bug in the Windows Release build we are trying to iron out. Please download the FIXED ENGINE and copy it over the hwengine.exe from the prior zip. This should allow playing against Linux.

OSX should hopefully be available in the next few days.

For Linux users of the Debian/Ubuntu bent, see:
Building on Linux for simple copy and paste build instructions that you can use to build any version of Hedgewars, including this beta (other distros are welcome to provide instructions too!).

The fixed hwengine above is against a293a9ecdc82, so for playing against Windows, use: hg up -r a293a9ecdc82
For trying things like the Poison Graves in DLC, or unc0rr's No Gravity script (which is fun in shoppa), latest tip will be needed, but that of course will lose sync against the Windows Beta.

Please don't forget to report any bugs

"Hedgewars 0.9.20 is just around the corner, wait for it..."

Geek The Hedgewars Dev Team Geek

The Grand Tournament '13: Default Tournament (Updated)

Round one starts on Monday 9th December!

The First Round is about to start, so get ready!

Here is the list of the registered players:

  1. Star and Moon
  2. eugeno
  3. Wohlstand
  4. bender
  5. Wuzzy
  6. Maxis808
  7. 99Volts99
  8. Solar
  9. ALM
  10. GoldenBoy
  11. Limix
  12. pvinis
  13. blokopss
  14. krammer
  15. KompleX
  16. d3fault
  17. terror
  18. El Banana
  19. tags
  20. Rolling
  21. Asdaef
  22. Fanat
  23. prof
  24. NJU 
  25. DImadcap
  26. kirintor
  27. Schoddie
  28. Luelle
  29. kirby64
  30. Delta
  31. Death

* Those players who for any reason can't play in the tournament, please warn us before the 9th of December so we can take appropriate actions.

* The sign-up remains opens for one more player. You have until December 8.

Remember to re-read the rules, and see you soon!

Geek The Tournament Organization Team Geek

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Server Stats

Rooms: 8
Players: 16



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