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Taunts
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List of all taunts used by voicepacks
Updated Tue, 08 Oct 2019 18:02:47 +0100 by Wuzzy

Taunts

This page is a quick overview over all available taunts in Hedgewars. This list is important if you want to create voicepacks to ensure that you didn’t forget a taunt. For a list of all sound effects which are not taunts, see Sounds. There is also a brief description when these taunts are played in Normal mode. Lastly, there is a transscription of the taunt for the Default voicepack for better orientation.

All files have to be in the Ogg Vorbis format. The file names are case-sensitive!

When playing taunts, there is often a bit of randomness involved, especially if there are multiple taunts for the same events. Additionally, scripts can play these sounds at any occacion. If you are a script author, it is recommended that you try to stick as close to the intended meaning as possible but this is not a requirement, of course.

When creating a voicepack, you should try to cover all the files listed here for the greatest variety. To avoid awkward silence, try to have at least the core taunts.

Some taunts have fallbacks. This means, if a particular voice file is missing, Hedgewars will try to use the fallback option (or one of the fallback options) instead. If the sound file is missing and there is no fallback, the hedgehog stays silent.

Lists of taunts

Thes lists are sorted alphabetically by file name.

The “General idea” column gives the rough idea/style this taunt is supposed to have. The “Used when …” column says when the taunt is actually used in the current Hedgewars version.

The actual usage might be subject to minor changes from time to time, but the general idea will stay the same, so it's generally a good idea to focus the general idea to make your voicepack future-proof.

List of core taunts

These taunts are taunts which every voicepack should have to have a decent quality and to avoid awkward silence.

Variable name File name General idea Used when … Fallback Transcription of Default voicepack
sndBoring Boring.ogg boredom … tean runs out of turn time without attacking. “This is so boring.”
sndByeBye Byebye.ogg farewell … a hedgehog dies or is removed from the game because the a player left the room in online play. Duration: 1.2s (you might stretch this a bit because of the explosion) “See ya!”
sndComeonthen Comeonthen.ogg hustle … when the ready timer is about to run out and the player still didn’t made any decisions. “I’m waiting.”
sndCoward Coward.ogg taunting a coward … an opposing team ended their turn with Skip. “Wimp!”
sndEnemyDown Enemydown.ogg enemy dead … an enemy hedgehog died. “Got one!”
sndFirePunch1 Firepunch1.ogg shoryuken … hedgehog does a shoryuken. “Firepunch!”
sndFirePunch2 Firepunch2.ogg shoryuken … hedgehog does a shoryuken. sndFirePunch1 “Take this!”
sndFirePunch3 Firepunch3.ogg shoryuken … hedgehog does a shoryuken. sndFirePunch1 “Hoar!”
sndFirePunch4 Firepunch4.ogg shoryuken … hedgehog does a shoryuken. sndFirePunch1 “Har!”
sndFirePunch5 Firepunch5.ogg shoryuken … hedgehog does a shoryuken. sndFirePunch1 “Woo!”
sndFirePunch6 Firepunch6.ogg shoryuken … hedgehog does a shoryuken. sndFirePunch1 “Ha-dee-wooztee-wooztee-woo!”
sndFirstBlood Firstblood.ogg first damage … a hedgehog suffered from damage the first time in the match. “This is only the beginning.”
sndFlawless Flawless.ogg flawless victory … a team won without any damage taken. “Flawless victory!”
sndHello Hello.ogg generic greeting … hedgehog is in the time box and waves hello or a player enters a room in online play. “Hi!”
sndHmm Hmm.ogg thinking … turn of a remote team (in network games) or a computer team starts “Hmm …”
sndHurry Hurry.ogg hustle … 5 seconds on the clock are remaining. “Hurry!”
sndIllGetYou Illgetyou.ogg threatening the enemy … after hog got hit. “You’ve ticked off the wrong hog, buddy.”
sndIncoming Incoming.ogg air attack … an airborne attack is ordered. “This is going to hurt.”
sndJump1 Jump1.ogg long jump … a hedgehog makes a long jump. “Hep!”
sndJump2 Jump2.ogg backjump … a hedgehog makes a backjump. “Woah!”
sndJump3 Jump3.ogg high jump … a hedgehog makes a high jump. “Hep!”
sndJustYouWait Justyouwait.ogg threatening the enemy … after hog got hit. "You're gonna pay for that!"
sndKamikaze Kamikaze.ogg kamikaze … a hedgehog launches kamikaze. Note the sound should be very short (less than 1 second). In-game testing recommended! “Kamikaze!”
sndLaugh Laugh.ogg evil laughter … a hedgehog uses a mine, dynamite or cake. “He-he-he-he-he-he-he-he-he!”
sndMelon Melon.ogg watermelon bomb … a hedgehog throws a watermelon bomb “Melon’s away!”
sndMissed Missed.ogg missed attack … a hedgehog makes an attack but makes no damage or kills. “Heh! Is that the best you can do?”
sndNooo Nooo.ogg imminent danger … an explosive (i.e. dynamite) is about to explode near a victim. “No!”
sndNutter Nutter.ogg silliness/craziness/clumsiness … a hedgehog hits the enemy, but also clumsily deals damage to clam members. “What are you doing?”
sndOoff1 Ooff1.ogg pain … a hedgehog suffers damage by falling or explosions. “Ooff!”
sndOoff2 Ooff2.ogg pain … a hedgehog suffers damage by falling or explosions. sndOoff1 “Ooff!”
sndOoff3 Ooff3.ogg pain … a hedgehog suffers damage by falling or explosions. Duration: 1.0s sndOoff1 “Ooff!”
sndOops Oops.ogg Oops! … a timed weapon fired by a hedgehog is about to detonate dangeoursly close to it. “Oops!”
sndOw1 Ow1.ogg pain … a hedgehog suffers damage from an source other than falling, explosion and sickness, or it activates vampirism. “Ah!”
sndOw2 Ow2.ogg pain … a hedgehog suffers damage from an source other than falling, explosion and sickness. sndOw1 “Oi!”
sndOw3 Ow3.ogg pain … a hedgehog suffers damage from an source other than falling, explosion and sickness. sndOw1 “Oh!”
sndOw4 Ow4.ogg pain … a hedgehog suffers damage from an source other than falling, explosion and sickness. sndOw1 “Ow!”
sndPoisonCough PoisonCough.ogg poison pain … a hedgehog suffers damage from sickness. coughing
sndPoisonMoan PoisonMoan.ogg poison pain … a hedgehog suffers damage from sickness. moaning
sndReinforce Reinforcements.ogg reinforcements/supplies arrived … a crate appears. “Surprise inbound!”
sndSameTeam Sameteam.ogg same team attacked … a hedgehog deals damage, most of which is suffered by hedgehogs of the same team. “I’m on your team!”
sndStupid Stupid.ogg complaining about stupidity … a hedgehog clumsily deals damage to itself. Since 0.9.25, this is also used for round draw. “That was pathetic!”
sndTraitor Traitor.ogg calling someone a traitor … a hedgehog deals damage, most of which is suffered by hedgehogs of the same clan/team. “Why, you backstabbing little!”
sndUhOh Uh-oh.ogg imminent danger … a heavy explosive (i.e. dynamite or hellish hand grenade) is dangerously close to a hedgehog and about to detonate. Duration: 1.0s “Uh-oh!”
sndVictory Victory.ogg victory … a team wins with at least 1 hedgehog lost on their side. “Victory is ours!”
sndWatchIt Watchit.ogg clumsy outcome … a hedgehog hits the enemy, but also clumsily deals damage to clam members. “Watch where you’re shooting!”
sndYesSir Yessir.ogg turn start … the turn of your own team begins (not played for computer players and teams controlled by players over the network, see sndIllGetYou and sndJustYouWait ). “Yes, sir!”
sndRegret Youllregretthat.ogg vow for revenge … an enemy team attacked your hedgehog, but did not kill it. “You gonna wish you haven’t done that.”

List of extra taunts

You should generally support these taunts as well, if you can. But if you don't it's not a big deal, since there are sane fallbacks or the silence is not awkwards.

Variable name File name General idea Used when … Fallback Transcription of Default voice
sndAmazing Amazing.ogg truly great turn (better than sndExcellent and sndBrilliant ) … 3 or more enemies were killed without screwing up sndEnemyDown “Amazing!”
sndBrilliant Brilliant.ogg great turn (better than sndExcellent , but worse than sndAmazing ) … 2 enemies were killed without screwing up sndEnemyDown “Brilliant!”
sndBugger Bugger.ogg swear about own clumsiness … hedgehog hurts itself only sndStupid “Bugger!”
sndCover Takecover.ogg warn others to take cover … a hedgehog throws a grenade or similar weapon. “Get down!”
sndCutItOut Cutitout.ogg repeatedly attacked … hog was repeatedly attacked sndRegret “Oy! Cut it out!”
sndDrat Drat.ogg swear about own clumsiness … hedgehog hurts itself only sndStupid “Drat!”
sndExcellent Excellent.ogg good turn (worse than sndBrilliant and sndAmazing ) … 2 enemies were killed without screwing up sndEnemyDown “I bet that looks all too easy.”
sndFire Fire.ogg attack … hog attacks (for some launched weapons) “Attack!”
sndFlyAway Flyaway.ogg panic scream while it flies out of map … a hog (that is not active) flies out very far away to the left or right side of the map “Nooo!”
sndGonnaGetYou Gonnagetyou.ogg vow for revenge … after an enemy was hit sndRegret “You just made my hit list!”
sndGrenade Grenade.ogg imminent danger from grenade … a grenade is about to blow up near a hog. Duration: 1.0s sndNooo , sndUhOh “Grenade!”
sndLeaveMeAlone Leavemealone.ogg repeatedly attacked … hedgehog was repeatedly attacked sndRegret ''Dude! Leave me alone!''
sndRevenge Revenge.ogg got revenge … hog attacked an enemy who attacked them the last time sndRegret , sndGonnaGetYou , sndIllGetYou , sndJustYouWait “I got you back! Na-na-na-na-na-na!”
sndOhDear Ohdear.ogg death/farewell … hog dies. Duration: 1.2s sndByeBye “Oh dear!”
sndOuch Ouch.ogg very painful … a hog takes at least 55 damage from falling, a punch, hammer, cleaver or bullet. sndOw1 “Ow!”
sndRunAway Runaway.ogg warning to flee from imminent danger … something is going to blow up near the active hog, which is standing on the floor. Duration: 1.0s sndOops “Run away!”
sndSoLong Solong.ogg death/farewell … hog dies. Duration: 1.2s sndByeBye “Tell my mum I love her!”
sndThisOneIsMine Thisoneismine.ogg claiming ownership to a crate … a crate drops close to hog sndReinforce “This one is mine!”
sndWatchThis Watchthis.ogg attack … hog attacks (for some thrown weapons) “Watch this!”
sndWhatThe Whatthe.ogg imminent danger … something is about to blow up near a hog. Duration: 1.0s sndNooo “What the …?”

List of unused taunt files

There are a couple of taunt files found in the repository which aren't used in the game yet. You don't have to record these. Adding these files to your voice pack won't have any effect at the moment.

We might add Perfect.ogg eventually (with fallback, of course!), but don't even bother about the other 4 ones.

File name Supposedly used when … Example
Perfect.ogg … a perfect shot was made (we're not sure yet how a “perfect shot” is defined) “I bet that stings a bit.”
Bungee.ogg … hog does bungee-jumping. Unlikely this will be added “Geronimo!”
FlawlessPossibility.ogg … team sees a chance for a flawless victory. Unlikely this will be added Unknown
VictoryPossibility.ogg … team sees a chance for a victory. Unlikely this will be added “We stand victorious.”
Whoopsee.ogg … no idea what this is good for. Maybe when hog screws up or falls down? Unlikely this will be added “Woah!”

See also

For a list of all sound effects which are not taunts, see Sounds.