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Instructions for building Hedgewars on macOS
Phase-Implementation, Phase-Deploy, Phase-Support
Updated Thu, 22 Aug 2019 17:40:01 +0200 by Wuzzy

Building on macOS

*Note: These instructions are OUTDATED!*


  • XCode must be installed with command line tools
  • some knowledge of Terminal is preferred


  1. it has been reported that Xcode 3.2.6 creates problem when linking frameworks! If you can't use another version, try this:
  2. for Xcode 4 onwards, you need to install the command line tools: open Xcode, go to Preferences, select "Downloads" and install the "Command Line Tools".
  3. for Qt series 4.7, only versions 4.7.0 and 4.7.4 are not suffering from this bug any other version will not work with online games.
  4. Lion has an incompatible ABI with older version of Freepascal! Use only the new Freepascal version 2.6.0 or newer. See

Necessary libraries

Download the following libraries and place them under /Library/Frameworks/

See Dependencies for the required versions.

Optional libraries

The following libraries are optional:

Compiling Ogg Vorbis

Since there is no framework distribution for ogg vorbis libraries, we will need to compile our own. Extract the sources and open the relative .xcodeproj file.

It is likely that you will need to adjust some parameters, such as the Base SDK you have installed and for which architecture (ppc, i386, x86_64) you want to build. Go into "Project"->"Edit Project Settings", under "Build" set Architectures to Standard and Base SDK to 10.5 (otherwise newer).

After that build as usual and copy the generated framework to the usual /Library/Frameworks/ directory.

(Optional) Server

If you want to compile server for hosting lan games, you need to download a Haskell compiler: we are going to use the Glasgow Haskell Compiler.

  • Download the Haskell Platform and install both the GHC and Haskell Platform -
  • Run cabal update to get an updated list of available libraries and install the necessary dependencies with
sudo cabal install gameServer/hedgewars-server.cabal
  • (even more optional) if you feel experimental, you can also try to use the 64bit variant of Haskell, just make sure that your ~/.cabal/ directory doesn't conflict with previous installations

Necessary tools

Download and install the following toolchains

Building process

  • Download the source tarball or clone the Mercurial repo
  • Configure the sources with the following line
cmake . -DQT_QMAKE_EXECUTABLE=/usr/bin/qmake -DCMAKE_BUILD_TYPE=Release
  • Run make and make install