This is a list of sounds effects used in Hedgewars, excluding taunts. For taunts, see the Taunts page.
Variable name | File name | Description |
sndNone
| N/A | Silence |
sndAirMineImpact
|
airmine_impact.ogg
| Air mine collides at high speed |
sndBaseballBat
|
baseballbat.ogg
| Baseball bat is used |
sndBee
|
bee.ogg
| Looped bee flight sound in air |
sndBeeWater
|
beewater.ogg
| Looped bee flight sound in water |
sndBirdyLay
|
BirdyLay.ogg
| Birdy drops an egg |
sndBump
|
bump.ogg
| Hedgehog falls on land at high speed |
sndBlowTorch
|
blowtorch.ogg
| Blowtorch is being used |
sndCaseImpact
|
graveimpact.ogg
| Collision of crate. Currently same as grave impact sound |
sndCountdown1
|
countdown1.ogg
| Time warning, 1 second left |
sndCountdown2
|
countdown2.ogg
| Time warning, 2 seconds left |
sndCountdown3
|
countdown3.ogg
| Time warning, 3 seconds left |
sndCountdown4
|
countdown4.ogg
| Time warning, 4 seconds left |
sndCustom1
|
custom1.ogg
| Custom sound. Silence by default. Intended to be overwritten in a HWP file |
sndCustom2
|
custom2.ogg
| Another custom sound |
sndCustom3
|
custom3.ogg
| Another custom sound |
sndCustom4
|
custom4.ogg
| Another custom sound |
sndCustom5
|
custom5.ogg
| Another custom sound |
sndCustom6
|
custom6.ogg
| Another custom sound |
sndCustom7
|
custom7.ogg
| Another custom sound |
sndCustom8
|
custom8.ogg
| Another custom sound |
sndCreeperDrop
|
rubberduck_drop.ogg
| Creeper is dropped or bounces (unused) |
sndCreeperWater
|
rubberduck_water.ogg
| Creeper hits water (unused) |
sndCreeperDie
|
rubberduck_die.ogg
| Creeper explodes (unused) |
sndDenied
|
denied.ogg
| Player tries something forbidden |
sndDrillRocket
|
drillgun.ogg
| Looped drill rocket drilling sound |
sndDroplet1
|
Droplet1.ogg
| Water droplet impact into water. See also
sndMudballImpact
|
sndDroplet2
|
Droplet2.ogg
| Water droplet impact into water |
sndDroplet3
|
Droplet3.ogg
| Water droplet impact into water |
sndEggBreak
|
egg.ogg
| Egg (from Birdy) impact |
sndExplosion
|
explosion.ogg
| Explosion |
sndExtraTime
|
extratime.ogg
| Extra time is used |
sndFlamethrower
|
flamethrower.ogg
| Looped flamethrower sound |
sndExtraDamage
|
hell_ugh.ogg
| Extra damage is used (currently shares sound with hellish hand-grenade) |
sndFrozenHogImpact
|
frozen_hog_impact.ogg
| Frozen hog hits ground at high speed |
sndGraveImpact
|
graveimpact.ogg
| Collision of grave |
sndGrenadeImpact
|
grenadeimpact.ogg
| Collision of grenade, old limburger, cluster bomb, and many other gears |
sndGun
|
gun.ogg
| Desert Eagle or snifer rifle shot |
sndHellish
|
hellish.ogg
| Evil laughter from hellish hand-grenade |
sndHellishImpact1
|
hell_growl.ogg
| Hellish hand-grenade impact |
sndHellishImpact2
|
hell_oof.ogg
| Hellish hand-grenade impact |
sndHellishImpact3
|
hell_ow.ogg
| Hellish hand-grenade impact |
sndHellishImpact4
|
hell_ugh.ogg
| Hellish hand-grenade impact |
sndHogFreeze
|
hog_freeze.ogg
| Something (hedgehog, crate, water, etc.) has been frozen with the freezer |
sndHomerun
|
homerun.ogg
| Hog is punched far away out of the left/right map bounds with a baseball bat |
sndIceBeam
|
ice_beam.ogg
| Looped sound used while freezer is active |
sndIceBeamIdle
|
ice_beam_idle.ogg
| Looped sound used while freezer is idling |
sndInvulnerable
|
invulnerable.ogg
| Invulnerable utility activated |
sndJetpackBoost
|
jetpackboost.ogg
| Flying saucer applies a short boost |
sndJetpackLaunch
|
ufo.ogg
| Flying saucer activated |
sndLandGun
|
landgun.ogg
| Land gun is used (looped sound) |
sndKiss
|
Kiss.ogg
| Kiss (used in seduction) |
sndKnifeImpact
|
knife_impact.ogg
| Collision of cleaver |
sndLaserSight
|
lasersight.ogg
| Laser sight utility activated |
sndLowGravity
|
lowgravity.ogg
| Low gravity utility activated |
sndMelonImpact
|
melonimpact.ogg
| Watermelon bomb impact; also used for other gears colliding with rubber |
sndMineImpact
|
mineimpact.ogg
| Collision of mine |
sndMineTick
|
minetick.ogg
| Warning beep of mine, sticky mine, air mine |
sndMinigun
|
minigun.ogg
| Minigun sound (not looped) |
sndMolotov
|
molotov.ogg
| Molotov cocktail impact |
sndMortar
|
mortar.ogg
| Mortar is launched |
sndMudballImpact
|
Droplet1.ogg
| Mudball impact. Uses the same sound as
sndDroplet1
|
sndParachute
|
parachute.ogg
| Parachute opens |
sndPiano0
|
1C.ogg
| Piano key (slot 1) |
sndPiano1
|
2D.ogg
| Piano key (slot 2) |
sndPiano2
|
3E.ogg
| Piano key (slot 3) |
sndPiano3
|
4F.ogg
| Piano key (slot 4) |
sndPiano4
|
5G.ogg
| Piano key (slot 5) |
sndPiano5
|
6A.ogg
| Piano key (slot 6) |
sndPiano6
|
7B.ogg
| Piano key (slot 7) |
sndPiano7
|
8C.ogg
| Piano key (slot 8) |
sndPiano8
|
9D.ogg
| Piano key (slot 9) |
sndPickhammer
|
pickhammer.ogg
| Looped pickhammer noise |
sndPlaced
|
placed.ogg
| Successful placement of construction or rubber |
sndPlane
|
plane.ogg
| Looped airplane flight sound (from air attack, mine strike, napalm and drill strike) |
sndPortalOpen
|
portalopen.ogg
| Portal created |
sndPortalShot
|
portalshot.ogg
| Fire the portable portal device |
sndPortalSwitch
|
portalswitch.ogg
| Switch color of portable portal device |
sndRCPlane
|
rcplane.ogg
| Looped RC plane flight sound |
sndResurrector
|
hogchant3.ogg
| Looped sound used while using resurrector |
sndRideOfTheValkyries
|
ride_of_the_valkyries.ogg
| “Ride of the Valkyries” music from RC plane |
sndRopeAttach
|
ropeattach.ogg
| Rope hook attaches, sticky mine attaches |
sndRopeRelease
|
roperelease.ogg
| Rope hook is released |
sndRopeShot
|
ropeshot.ogg
| Rope is fired |
sndShotgunFire
|
shotgunfire.ogg
| Shotgun fires |
sndShotgunReload
|
shotgunreload.ogg
| Played shotly before the shotgun fires or after collecting a crate |
sndShutter
|
shutterclick.ogg
| Screenshot is taken |
sndSineGun
|
sinegun.ogg
| Sine gun is fired |
sndSkip
|
skip.ogg
| Gear is skipping (“bouncing”) over water |
sndSniperReload
|
sniperreload.ogg
| Sniper rifle starts to aim (internal laser sight enabled) |
sndSplash
|
splash.ogg
| Water splash when something fell into water |
sndSuddenDeath
|
suddendeath.ogg
| Sudden Death started |
sndSteps
|
steps.ogg
| Hedgehog walks |
sndSwitchHog
|
switchhog.ogg
| Hog is switched using Switch Hedgehog |
sndTardis
|
TARDIS.ogg
| TimeBox appears or disappears |
sndThrowPowerUp
|
throwpowerup.ogg
| The “weapon power” bar is increasing |
sndThrowRelease
|
throwrelease.ogg
| Projectile is launched (e.g. bazooka) |
sndVaporize
|
steam.ogg
| Flame is extinguished, e.g. in water |
sndWarp
|
warp.ogg
| Teleportation |
sndWhack
|
hammer.ogg
| Hammer is used |
sndWhipCrack
|
whipcrack.ogg
| Whip is used |
sndWhistle
|
Whistle.ogg
| Birdy appears |
sndYoohoo
|
Yoohoo.ogg
| “Yoohoo!” voice from seduction (without kiss) |